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Messages - shape worrior t

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(At least your avatar is animated :o)
Level Select won't be coming until after a while. Feel free to extend the level, or make a Back to VVVVVV-style level select.

VVVVVV Levels / Re: D.S.S. Souleye (a level)
« on: October 18, 2014, 01:37:03 am »
Nope Nope Nope... Too hard For Me. Sorry.  :-[
^ ^ ^ ^ ^ ^
Extreme lack of checkpoints.

I fixed Up To somewhere and Still Going.
Gravitron: ???

... ??? ::)

  • Which?
  • ???
  • Okay:
  • *Spends time making fancier graphics in the Warp Zone* Done! If you're not satisfied, do it yourself.
  • ;)
  • ;)
  • It's already hard enough to me! Note that this is harder than what I usually make! A New Dimension difficulty would take nearly forever to make.
  • ;)

I'll see which rooms are impossible first, then attach the new zip..

I played through the level and completed it. Is the Gravitron a impossible room?

 ::) ::) ::) ::) ::) ::) ::) ::) ::) ::)
Any comments on the level?
I'll try to make a level select that functions like the one in Back to VVVVVV.

Verdigris normally can't flip in my levels. Deal with it.

(Also, this doesn't have much to do with VVVVVV Adventure)

This time, I made a linear level with 8 stages:
  • Super Adventure Space Station
  • Super Adventure Laboratory
  • Gravity Drop Area
  • Super Adventure Space Station 2
  • Super Adventure Warp Zone
  • Intermission 1: Line Gravitron
  • Intermission 2: One Way Maze
  • The Final Level - Intermission 3: Super Adventure Stability Generator
You go from one stage to the other via warp token.
I tried making this an updated version of VVVVVV Adventure, but it was too hard to make a decent level out of that, so most of the screens are new. I made some new screens based off VVVVVV Adventure, though.

 ;) :viridian:

1.201:Some minor changes.

1.2:Level Select actually works, more screen changes, option to disable non-gameplay affecting cutscenes (dialogue), that's a lot!
1.110:Updated Warp Zone graphics and screen changes (also screen name changes)
1.1:Level Select and credits!

Latest Public Verson(1.201):

Other Versions:

VVVVVV Help / Re: Need a vanilla VVVVVV map.
« on: October 08, 2014, 02:53:39 am »
(Too bad it doesn't have enemies)

VVVVVV Help / Re: Need a vanilla VVVVVV map.
« on: October 08, 2014, 01:48:22 am »
I'm doing it, but I need a bit more info:
-The entire thing, including errors and music data?
-Does it include the Polar Dimension?
-What do you need?
-(I need to know how to do this with Notepad)

VVVVVV Help / Re: I really suck at this game.
« on: September 28, 2014, 04:48:39 am »
(It's obvious it's edited or gliched, though. 27:53 isn't long enough for even 9999999 deaths in DIE in your level, ROCV. And you can't die in Outer Space that much.)

 :o :o :o :o :o :o :o :o :o :o :o
Good job! This should be on Spectrum Forums too, preferably in Look what I made!.

VVVVVV Levels / Re: Ascost: a new level by Sergione (1.3.1)!
« on: September 18, 2014, 09:32:02 pm »
100th post!!! ;D ;D ;D
It would be good if Ascost 1.6 (I decided that Polar was 1.4, and Tower was 1.5) was added in the original post, in an attachment.
I'm going to try Berky.

VVVVVV Levels / Re: Some Mario VVVVVV Crossovers I made
« on: September 16, 2014, 10:56:47 pm »
I'm going to make a spin-off to Cage Trouble. One that isn't already completed, so it's one of my most recent works as of September 2014, unlike this and the first two Cage Troubles.

That's the whole point of kaizo. :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X
I played it. It's hard, but that's the point. While I don't really like this type of thing, I'm sure some people like this. (oh, and it was actually pretty good.)
For people that want an easier one, I made one that has a checkpoint in the middle, and some other things.
This version, though, is easier than A New Dimention.

VVVVVV Levels / Re: "Roadtrip to the Moon" by Rox
« on: September 15, 2014, 10:11:57 pm »
Why do I have the feeling that he's a alt of derpfish?
...I don't know...
(I played the level a while ago, and it was way harder than said. STUPID GRAVITY LINE SECTION)

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