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Messages - QwertymanO07

#376
VVVVVV Levels / Renewal
February 16, 2016, 03:02:44 AM
This is just some thing I made for fun today; mostly to take a break from my real project, but also for the sake of having posted something here.  Honestly, the level design isn't my best, but I guess it's just a silly 5x2 level.


Screenshots:
#377
Because I didn't see Jokerman.

Seriously though, it's because I didn't want to just type in all caps, but I had to, uh, reference your post.
#378
SEND IT TO ME TOO
#379
VVVVVV Help / Re: Level Gimmicks
February 15, 2016, 03:33:50 PM
Quote from: Luigi master on February 15, 2016, 11:57:16 AM1. Copy tiles to blank spaces in tiles.pmg. Second make them darker.
There is a slight color difference. You can go through the darker ones. Do the same with spikes.
Ah yes, that old trick. 

Hang on, is that even a level gimmick; it sounds like normal background blocks to me.
#380
 
Quote from: Lollipop on February 14, 2016, 11:44:50 PM
how do you guys still have interest in vvvvvv when i make a level i just end up bashing my face in a wall
I'm used to face-bashing from making Mari0 mappacks.

Also, I just got here.
#381
It's just "flag(x,on)", not "setflag".
#382
Quote from: Vultarix on February 12, 2016, 03:48:02 AM
I tried using flags. After 30 minutes of trying, I stopped.
What are you having trouble with?  I can help you out with it if you want.

Quote from: Vultarix on February 12, 2016, 03:48:02 AM
Also the abandoned ship will be expanded, and the terminal put to greater use.
Alright, that's good to know.
#383
Quote from: Vultarix on February 11, 2016, 09:33:54 PM
1. The terminal is to open the next area. If it doesn't do that than its an error.
I don't think you understood: the terminal works perfectly, I'm just questioning the reason for its existence.  Just so I know we're on the same page, I'm talking about the room "Digital Zone Enterance" at (2,20).
Quote from: Vultarix on February 11, 2016, 09:33:54 PM
2. DOTT'S script woll be scrapped.
Do you just really hate using flags or something?
#384
VVVVVV Levels / Re: Strange Dimension (BETA BOARD)
February 11, 2016, 05:59:17 PM
Yeah, that's why I'm pointing these out.
#385
VVVVVV Levels / Re: Strange Dimension (BETA BOARD)
February 11, 2016, 02:46:05 AM
I think you should've made a little more before posting, but regardless, I'm going to criticize it:
  • If the Digital Zone is unlocked from the start, why is there even a terminal to open it.  It would be easier on the player to just leave it open.
  • DOTT's repeating script is annoying.  You managed to make a script only work once elsewhere, I know you can do it.
  • The Strong Route's puzzle is actually easier than the lazy route's.  I'm not sure if this is intended or not, since it involves only breaking the leftmost platforms.
    • Also the warp token's "s" isn't capitalized, so it says "REsET".
#386
VVVVVV Help / Re: What not to put in your VVVVVV Level
February 08, 2016, 02:22:19 AM
Quote from: Q•be on February 07, 2016, 06:12:23 PM106. Setting an only song for a long time lapse, or even for the entire dimension if it has more than a zone (seen it)

109: Conversely, don't change the music too often.  It's kind of annoying and makes your level seem unprofessional.  Try to keep every maybe 7 to 10 screens the same song.
110: Relatedly, don't change the level theme too often either, for the same reasons as above.  This can work if you do it right, but it's still good to avoid.
#387
VVVVVV Help / Re: What not to put in your VVVVVV Level
February 01, 2016, 06:31:38 PM
Yeah well maybe it'll work if you rescue yourself.

I mean except that it probably won't, but whatever.
#388
VVVVVV Help / Re: Offscreen crewman
January 31, 2016, 08:43:00 PM
It works perfectly, thank you!

Now I just need to do text boxes, and I am not looking forward to that.
#389
VVVVVV Help / Offscreen crewman
January 31, 2016, 05:41:10 AM
I want to make a crew member made with createcrewman to walk offscreen, then back.  Will I need to make another screen for them to walk to?  I'm a little strapped for level space at the moment, so I need to know if I have to set that screen aside.