Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Valso22

Pages: 1 2 [3] 4 5
31
VVVVVV Levels / Re: VVVVVV Level Editor Tutorial - Part 1: The basics
« on: March 05, 2019, 02:33:41 am »
what purpose would that serve
i dont know :v

32
OR ELSE do this:
Code: [Select]
ifflag(x,nothing)

say
This is a non repeating script

flag(x,on)
its way simplier, and more compact.

its beautiful.

You can, but only if the script contained in that ifflag command, have say() / reply() commands (In other words, contains dialogue). Otherwise you'll cause the staying cutscene bars glitch to happend, which reduces the game's view and generally is very annoying to deal with.
Code: [Select]
ifflag(x,nothing)

say
This is a non repeating script
flag(x,on)
endcutscene()
this should fix it

33
VVVVVV / Re: Tried to start a drawing room for VVVVVV.
« on: February 21, 2019, 09:10:25 am »
¯\_(ツ)_/¯

34
VVVVVV / Re: Tried to start a drawing room for VVVVVV.
« on: February 21, 2019, 08:45:53 am »
So... i made a new server to bring it back to life i guess, but idk if someone will join xd
its on drawpile too.

35
VVVVVV Levels / Re: VVVVVV Level Editor Tutorial - Part 1: The basics
« on: February 21, 2019, 08:01:22 am »
no you cant use hex

it'd be changeplayercolour(green)
you can use these colour options:
player
green
red
yellow
purple
blue
teleporter

What colour is teleporter?
IT'S FLASHY RAINBOW AWESOMNESS GET YOURS TODAY!
also maybe in other way: you need to put a bunch of changeplayercolor scripts with delay on them, maybe 10 delay or 15.

36
Other Games / Re: Constellation
« on: February 21, 2019, 07:52:55 am »
please make a list of command of this
doesnt matter when you type ? it puts a bunch of dem commands

37
VVVVVV Levels / Re: Adventure Incoming Released! (News: Demo 2 Bug Fixes)
« on: February 21, 2019, 03:06:15 am »
I'm sorry, I don't think I explained repeating scripts very well.  In this state all your script does is crash the game.  The location where you put the ifflag and the iftrinkets commands has to be the one Viridian steps in.  The dialogue has to be in a separate script box unreachable from the player.  In the ifflag command, "x" stands for a number.  You have to put a number in the place of "x".  Where you put "nothing" there has to be a reference to an entirely separate script box.  The iftrinkets command has to reference the script box with the dialogue in it.  So all three scripts would look like this:
The box Viridian is in:
Code: [Select]
ifflag(1,nothing)
iftrinkets(0,losedvirdian)
The dialogue script that is out of reach of the player (in this case, losedvirdian):
Code: [Select]
reply
Gah where am'i?

reply
AND MOST IMPORTANT

sad

reply
Where are my friends?

flag(1,on)
The script called nothing has nothing.

Here's a video that may help you:
https://youtu.be/awumadrkyb8
If anyone can explain this better please do.


OR ELSE do this:
Code: [Select]
ifflag(x,nothing)

say
This is a non repeating script

flag(x,on)
its way simplier, and more compact.

its beautiful.

38
VVVVVV Help / .-.
« on: February 21, 2019, 01:43:49 am »
keep in mind valso22 isnt active anymore and the most recent internal scripting list is included in ved
.-.












































i didn't forget vvvvvv... yet.

39
VVVVVV Levels / w o w .
« on: February 20, 2019, 12:48:40 am »
wow really? gr8.

40
VVVVVV Levels / .-.
« on: February 17, 2019, 09:41:56 pm »
you should call this a beta now, ik i haven't updated in years and i said i was going to work in the level also the level maybe is cringy idk but now... NOW. i will update this...


























nevermind noone will see this vvvvvv is dead ;-;

41
VVVVVV Help / Re: Internal commands
« on: December 13, 2017, 05:07:19 am »
i think companion() makes  :vermillion:  follow  :viridian:

42
VVVVVV Help / Re: Internal commands
« on: December 13, 2017, 04:32:19 am »
¿does the moveplayer command uses normal pixels? (pixels that are when you set a block or something on the level editor) or MINI pixels (1) pixels that are of textures, images etc.), (2) those little, small pixels that build all.)

43
VVVVVV Levels / ----{(//_-_<<<[[[[RELIEF]]]]>>>_-_\\}}----
« on: December 10, 2017, 10:59:23 pm »
im keeping updating these levels :DDDDDDDDDDDDDDDD  ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\з= ( ▀ ͜͞ʖ▀) =ε/̵͇̿̿/’̿’̿ ̿ ̿̿ ̿̿ ̿̿

44
Other Games / Re: Constellation
« on: December 10, 2017, 10:20:50 pm »
please make a list of command of this

45
VVVVVV Levels / Sad Reply
« on: May 07, 2017, 05:18:28 pm »
Sorry but i gonna stop making these levels cuz i just dont want now
I even not updated it for AGES
If i change opinion about this the ok
 :victoria: :victoria: :victoria: :'( :'( :'( :( :( :(

Pages: 1 2 [3] 4 5