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Topics - Wisp

#1
VVVVVV / Pacing Energy drumloop is sampled from Beat Box
December 21, 2021, 09:54:53 PM
just posting this here because i feel immensely dumb for not figuring it out earlier despite having an enormous beat box fixation 5 months ago (there's like 30 different versions of it by the original artists alone :o) and beat box being sampled basically everywhere

art of noise - beat box

souleye - pacing energy (identical to vvvvvv version; timestamped 13 seconds, right before the drum loop kicks in)

the sample here is the first 2 measures of beat box. the drumloop and most misc percussion uses it (including the cut-off percussion at the beginning)

this also means that the familyjules cover is officially a metal cover of beatbox

well, that's my post. hope you liked it! -bert
#2
VVVVVV Levels / glory glory
October 04, 2021, 02:02:32 PM
this is an 8x8 open-world level we made when we were 13, slightly touched up and coupled with music we listened to when we were 18 (which is right now lol :viridian:). every room is filled, there are six crewmates, and there are 18 trinkets.
like 6x7 planet this should evoke some nostalgia for vvvvvv in ye olden days none of us were present for when internal scripting sounded like the name of a sci-fi novella at your local book swap that shut down due to covid.
unlike 6x7 planet it's rather absurdist and you're best off comparing it to something pilotredsun would cobble together at 2 am if he had school in the morning and was 13 years old.
see attachments for download.

screenshots:


-diane of wibi
#3
VVVVVV Levels / 6x7 Planet
March 01, 2020, 08:56:37 PM
This level is almost EXACTLY a month old but whatever 8)

First level I've ever actually finished and made public aside from a shitty joke level from half a decade ago that parodied racist joke levels (and was probably seen as a racist joke level, oops)

No int scripting, some direct mode but nothing super fancy. Some rooms were cribbed from an unfinished prototype I made also probably half a decade ago, and the level in general was inspired by Souleye's lax, open approach to level design. Plot isn't much aside from dialogue making fun of some old attempts of mine to make hard sci-fi canon out of V6. Moth called it "super old school", I guess it is but my intention was just to make a level in a week with zero fluff.

Oh and it's 6x7

Screenshots: