Quote from: PJBottomz on September 02, 2011, 09:49:09 PMWhile there are intersections, they are in no way required to get the trinket. The non-glitchy way is to come from the bog to the lower half of the room.
Intersecting Gravity Lines in "Usually comes Before Complexity" is a glitch and shouldn't be used
I know you probably don't want this to be featured, but if you do, exploitation of glitches does not help! Besides, if Terry ever fixes it, your level will not be playable.
QuoteFloating spikes in "The Bog" need removalIn this case, they're perfect for the reference the room is making. It's supposed to be a forest of nails.
Yeah, floating spikes are bad level design.
Good level. Many challenging rooms, but everything was reasonably beatable. The only bad ones were the Reflectervator trinket and the second of the double trinkets. Those were just cheap.