Well, it's a bit of a bump, but I finally downloaded and played this level, and I loved it! I did manage to glitch through one of the gravity lines at one point (I think it was in the heart bypass room, whatever that one's called), but flipping back fixed that. I was expecting a hard platforming challenge instead of a puzzle at the end, but I actually liked the puzzle better (how many scripts did that take?!). It confused me until I realized that (spoiler ahead) the terminal numbers were *changing*. Once I figured that out, it didn't take long to realize that I was just toggling bits.
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#47
VVVVVV / Re: Meaning of VVVVVV
June 06, 2012, 11:51:33 PM
The dates are room names, so that'd be Foddy's doing, wouldn't it?
#49
Other Games / Re: Vegetable Game
May 22, 2012, 12:46:55 AM
The first rule of Vegetable Game is: you do not play Vegetable Game.
#50
VVVVVV Levels / Re: "CCCCCCCCCC Retold" by Whirligig
May 09, 2012, 10:30:39 PM
Heh, I don't even know if any of the F^10 stuff compares to Souleye's music IMO. Thanks, though! It's good to know that people like this level.

#51
Super Hexagon / Re: Hexagon Scores?
May 01, 2012, 05:31:27 PM
B**** please.

EDIT: Holy frak, I think I may have set a record.

EDIT: Holy frak, I think I may have set a record.

#52
Other Games / Re: Viridian Pixel Art in Minecraft
April 21, 2012, 10:38:16 PM
I just did this on my server the other day ...

#53
VVVVVV Tech Support / Re: I've got VVVVVV from bundle. How to get updates?
February 24, 2012, 03:46:37 AM
When in doubt, email Terry!
#54
VVVVVV Tech Support / Re: Beta patch 2.1 Final
February 24, 2012, 03:37:54 AM
I feel the need to ask at this point ... will there ever be a Mac version? Ever?
#55
VVVVVV / Re: CCCCCCCCCC
February 04, 2012, 11:04:20 PM
I don't think there is. You'd have to set it and then change it back when playing those Japanese games.
#56
VVVVVV Levels / Re: VVVVVV is NP-Hard: A level-as-proof
February 04, 2012, 04:52:49 AMQuote from: Vex69 on October 02, 2011, 09:53:31 PM
Okay smart asses, what's a Kelvin?
I don't know.
Then don't speak, or Dispenser may have you.
*gulp*

#57
VVVVVV / Re: VVVVVV online?
February 04, 2012, 03:03:26 AM
I always imagined online VVVVVV as an MMO where people can build and go through each other's areas.
Wait. We can already do that.
Wait. We can already do that.
#58
VVVVVV / Re: Source code
February 04, 2012, 03:02:43 AM
Terry releases source = piracy is really really easy = Terry:
Pirates:
Fanbase:
.
It's fairly easy to rip/redo the graphics and SFX and make a clone though.





It's fairly easy to rip/redo the graphics and SFX and make a clone though.
#59
VVVVVV / Re: VVVVVV Snowflake
February 04, 2012, 03:01:23 AM
It pains me to find that a "snowflake" involving characters from a game with six characters and letters from a title with six letters DOES NOT HAVE 6-FOLD SYMMETRY.

Well, it's okay I guess.

Well, it's okay I guess.

#60
VVVVVV / Re: Level Sequence
February 04, 2012, 02:59:27 AM
My usual order:
1) SS1
2) Lab
3) Tower
4) Warp
5) SS2 (these last two *might* be switched)
1) SS1
2) Lab
3) Tower
4) Warp
5) SS2 (these last two *might* be switched)