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Topics - nathanel

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Other Games / memrrtiks, suashem
« on: June 29, 2010, 07:52:58 pm »

This game is fucking cruel.

I love it.

Other Games / February Game
« on: February 13, 2010, 10:25:53 am »
Invasion of the topic-snatchers!

We're all waiting Terry. :]

VVVVVV / VVVVVV Nintendo DS version/remake/tribute
« on: February 04, 2010, 11:25:41 am »
Look what I've found!

Terry, I think it's official. You've spawned a new subgenre: a flipping retro-style platformer! ;D

Unfortunatelly, I could not find any more info on this version. :( But maybe only because it's still work in progress and more info will be revealed later. It'd be cool if he named it NNNNNN (for Nintendo) or something, to keep up with VVVV's and YYYYYY's naming scheme. Then we could actually call the subgenre a 'flipping retro-style cool-iterative-named platformer' ;)

BTW I must say that both this and VVVV are nothing compared to the original VVVVVV in level design.

BTW2 It's funny how that guy sucks at his own game =)

VVVVVV / (Spoilers) Easter eggs, hidden references, in-game jokes
« on: January 13, 2010, 11:56:49 am »
Hi!  :viridian: (btw I LOVE these new VVVVVV emots =])

I thought it would be cool to have a thread to collect all the jokes hidden in room names, in the rooms themselves and anywhere otherplace in the game. Also, I've read that there are numerous references to some old games in room names and enemies shapes. As I pretty much missed the 8bit era, I don't really seem to find them, so I would be great if some good people would also explain them here. But not only old-game-references, as Terry is quite a creative guy (and so is Bennett) and I can feel that there are tons of jokes and references to just about everything.

So, for starters:

- room named Diode in the Laboratory looks like a diode on electronic schemes and also works like one - it lets you pass only in one direction (ok I know it's a simplification). Probably for many people it was obvious but it put a smile on my face when I first noticed it. =)

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