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Messages - sv6z2

#16
VVVVVV Help / Re: How to make GOOD levels
July 13, 2014, 03:49:23 PM
My response (on what I usually do):
Do:

A: <tick>
B: <tick>
C: I wouldn't say NO DTTHWs as long as they are out of the way
D: <tick>

Don't

A: <half tick>  ;)
B: <tick>
C: <half tick>
D: <tick>
#17
VVVVVV Levels / Re: The V Flip 1.1
May 01, 2014, 02:57:38 PM
Quote from: christian2004 on May 01, 2014, 07:47:23 AM
Quote from: stylzm on April 29, 2014, 12:32:25 AM
Any Ideas For My Level?
How about those areas where a crewmate follows you from below when you're above? This is what you need to insert

say(-1)
text(1,0,0,4)
say(3)
createcrewman(x,y,colour,mood,faceleft/faceright)
changeai(colour,followplayer)
text(1,0,0,4)
say(4)
endtext
endcutscene()
untilbars()
loadscript(stop)


But if you don't wan't cutscene bars you will need:
Code (crewfollow1a) Select

iftrinkets(0,crewfollow1b)


Then in crewfollow1b (Or whatever you want to call it) you put in this:
Code (crewfollow1b) Select

say(3)
createcrewman(x,y,colour,mood,direction)
changeai(colour,followplayer)
text(1,0,0,4)
say(2)
endtext
loadscript(stop)
text(1,0,0,4)


But if the crewmate you want following you is Vermillion, you just put in this:
Code (crewfollowalt1b) Select

companion(9)
#18
VVVVVV Levels / Re: I CHANGED THIS CUZ IM BORED.
April 28, 2014, 05:19:36 PM
Quote from: christian2004 on April 28, 2014, 05:58:21 AM
Quote from: -Sparky- on April 28, 2014, 04:21:16 AM
Could've been unfinished.
Yep and now thank you for showing me the scripts in a gravitron! Now I can use it in my level  :viridian:

Make an option to skip the Gravitron (via warp token) because using the Gravitron in custom levels is quite old now.

EDIT: Unless, like FIQ said it does something different. E.G. the Gravitron in a level I'm making has two vertical pillars of spikes so you only have a tiny amount of space to dodge the squares. (But don't steal the idea!  :D )
#19
VVVVVV Help / Re: HELP: GAME COMPLETE
April 26, 2014, 07:01:06 PM
I found the gamestate(). Thanks!  :viridian:
#20
VVVVVV Help / Re: HELP: GAME COMPLETE
April 26, 2014, 09:46:57 AM
 Need more help. What's the gamestate() for Game Complete? I really need it in my level!

I have looked everywhere for it (Back To VVVVVV, Internal Commands topic) and I can't find it. :victoria:
#21
VVVVVV Levels / Re: Red mission
April 22, 2014, 06:47:05 PM
Quote from: christian2004 on April 21, 2014, 10:14:49 AM
4. I don't get what enemies your talking about  :-\

He means the enemies in the "Who's afraid of the big bad red?".
#22
VVVVVV Levels / Re: The V Flip 1.1
April 22, 2014, 03:34:49 PM
Please let's get back On-topic.
#23
VVVVVV Help / Re: About maps
April 21, 2014, 10:21:35 AM
Back To VVVVVV is defiantly my favourite, but Dimension Switchback is cool aswell.  :viridian:

EDIT: Dimension 333333 is also quite good.  :viridian:
#24
VVVVVV Levels / Re: The V Flip 1.1
April 20, 2014, 09:33:39 AM
WHY THE RANDOM POSTS

WHY
#25
VVVVVV Levels / Re: The V Flip (W.I.P.)
April 19, 2014, 06:16:30 PM
Quote from: stylzm on April 19, 2014, 06:12:16 PM
Off-Topic U just changed ur picture to super hexagon, One of my favorite games now ho do you feel BobProductions?

I don't feel any different. And yes <view personal text> (Apart from the fact that it keeps deleting my records  :violet: )

Quote from: stylzm on April 19, 2014, 06:14:04 PM
Quote from: stylzm on April 19, 2014, 06:12:16 PM
Off-Topic U just changed ur picture to super hexagon, One of my favorite games now ho do you feel BobProductions?
Hi This Is Random

#26
VVVVVV Levels / Re: The V Flip (W.I.P.)
April 19, 2014, 06:07:54 PM
Quote from: stylzm on April 19, 2014, 05:33:21 PM
I added the gravitron in the Navitron room and when I finish it it baisically crashes my game(right now I don't really care about spelling) It makes viridian freak out and go wacko through the diferent rooms and then gets stuck in "The Eyes They Freak Me Out" and if I go Out Of The Testing Mode And Back In It Just Freaks Out Without Having me do it. what do I do?
:victoria:-Viridian gets stuck somewhere offscreen In "The Eyes... They Freak Me Out"

You have probably added the bottom line incorrectly. It has to be 8 tiles from the bottom.

Warning - While you were typing a new reply has been posted. You may wish to review your post. >:D

Also add a "Pretty good" option to the poll.  ;)

SEXTUPLE POSTS?!  >:(
#27
VVVVVV Levels / Re: The V Flip (W.I.P.)
April 19, 2014, 10:24:41 AM
Quote from: stylzm on April 19, 2014, 03:23:55 AM
(credit for that goes To BobProductions)

Thanks for the credit!
And you could also just attach the tiles2.zip file in the first post instead of making a seperate post.

I'll play the level in a minute! 

Quote from: christian2004 on April 19, 2014, 04:02:54 AM
Good thing I already had the tiles2
:vermillion: mwuahaha!

Fixed.
#28
VVVVVV Levels / Re: -
April 17, 2014, 09:39:09 AM
Quote from: PK Lovin Ω on April 16, 2014, 10:34:02 PM
Quote from: BobProductions on April 16, 2014, 06:51:54 PMI'm not working on this level anymore, so go ahead and make random changes. (But you still have to give credit to me ;) )
/f you aren't work/ng on the \eve\ anymore, then the thread t/t\e shou\dn't have "W/P" /n /t.

Ok. Removing it now.
#29
Quote from: stylzm on April 16, 2014, 03:47:27 PM
In the room Overslip if you hit the gravity line and then die the gravity line won't disable the warps again. needs fixing cause I had to quit without saving.

That shouldn't happen.  ??? It always disables the warps for me.

I'm not working on this level anymore, so go ahead and make random changes. (But you still have to give credit to me  ;) )
#30
VVVVVV Help / Re: New level editor?
April 14, 2014, 08:50:12 AM
Quote from: stylzm on April 13, 2014, 06:58:16 PM
Quote from: BobProductions on April 13, 2014, 10:21:37 AM
Quote from: crazyal02 on April 12, 2014, 08:20:54 PM
There also appears to be a Fez level editor. WANT.

Yeah, Fez is great.

Never played Fez but I have seen trailers for it and it looks really cool!

It's worth buying. Trust me.