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Messages - Officer Captain

#76
Everything else / Re: Watch Out Terry! >:D
September 09, 2011, 12:43:56 AM
Oh man, it's pretty on right now in here.
#77
VVVVVV / Re: Need some Help with this little thing
September 09, 2011, 12:40:19 AM
Give it a y plane.
Then get some three dimensional modeling in there.
Then add voice.
#78
VVVVVV / Re: Need some Help with this little thing
September 09, 2011, 12:26:04 AM
Will your game be fully voiced and in high definition?
#79
VVVVVV / Re: VVVVVV Review
September 08, 2011, 12:05:37 AM
Because VVVVVV is the center of the universe.
A dimension in which satire is a mere improbability.
A dimension...
#80
It's being released tomorrow.









I'm not being serious.
#81
VVVVVV / Re: Hardest trinket?
September 05, 2011, 09:04:06 PM
Edge Games had a pattern?
Oh jeez, don't make me laugh.
#82
VVVVVV / Re: Custom sprites for VVVVVV
September 05, 2011, 07:57:46 PM
C:\Program Files (x86)\Steam\steamapps\common\vvvvvv\data\graphics
#83
VVVVVV / Re: Hardest trinket?
September 05, 2011, 04:52:32 PM
But Doing Things the Hard Way was just muscle memory, not mindlessly tapping the up key.
#84
VVVVVV / Re: Hardest trinket?
September 05, 2011, 06:48:34 AM
The trinket on "Om nom nom" that required me to

No, wait

Or maybe the one on "Weep like a wid

No, wait

...

Edge Games
#85
VVVVVV / Re: Level Editor Bugs and Requests
September 01, 2011, 12:44:14 AM
I just realized that there isn't a Tower tileset.
#86
VVVVVV / Re: VVVVVV Level Editor Feature Suggestions
August 30, 2011, 01:06:18 AM
Quote from: Officer Captain on August 27, 2011, 11:20:21 PM
Quote from: Whirligig on August 27, 2011, 01:39:51 AM
-Floor that you can't move on or flip off of. :vermillion: Just kidding.
switch
Switches!
That aren't terminals!
#87
QuoteShe almost peed myself

huhhhhhhhh

So, apart from the feeling I got that the text was rapidly reshaping itself, this was one splendid job.
#88
VVVVVV / Re: VVVVVV Level Editor Feature Suggestions
August 27, 2011, 11:20:21 PM
Quote from: Whirligig on August 27, 2011, 01:39:51 AM
-Floor that you can't move on or flip off of. :vermillion: Just kidding.

Make it so that the floor is activated by a switch, and when you land on it while it's on, you are switched to another crew member to disable it and rescue them.

Maybe just the ability to switch between players at any time, with a different objective. It surely sounds interesting.
#89
VVVVVV / Re: Level Editor Bugs and Requests
August 27, 2011, 11:17:19 PM

Wearable hats
#90
VVVVVV / Re: found a glitch
August 15, 2011, 11:02:29 PM
Looks an awful lot like flip mode