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Messages - xTwoTails

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September 1st:

Eta on next Windows Beta... Edit: around 8pm GMT as my internet is down!

We got trolled :<
At least we know it's being worked on...


True response from a developer!   :viridian:
This day is Epic

« on: September 17, 2011, 03:14:55 pm »
He can turn on Invincibility and get through~

VVVVVV Levels / Re: V Adventure (Demo)
« on: September 17, 2011, 01:54:22 pm »
and I thought 5X5 was a headache XD
Man, I'm lame in those terms. X3

« on: September 17, 2011, 01:52:17 pm »
so i can has a no checkpoint evil floating spikes through every second and a waffle to eat?when it updates

Wat? :o

Translation: PJBottomz will beta-tesy my level with floating CheckPoints, Floating Spikes, Lots of Gravity Lines that intersect and of course, Cake at the end. Wait, that's a crew member.

Sorry Violet!  :violet:

VVVVVV / Re: VVVVVVX (It's a thing I made)
« on: September 17, 2011, 03:23:06 am »
[V]viredian :shiny: TheGreenDot  :verdigris:

VVVVVV Levels / Re: Mirror rorriM - A PJBottomz Level
« on: September 16, 2011, 03:53:35 pm »
I think the level was not meant to be "Completed" it was meant to be "Seen" and "Understood"

Everything else / Re: Oh look, a blog!
« on: September 16, 2011, 01:46:58 pm »
Indeed looks neat~
I'd say go ahea and search for themes and find one that's fancy!
Also... *highlights text*
Oh hai~

Everything else / Re: Introduce yourself
« on: September 16, 2011, 01:45:23 pm »
WELCOME ! *ahem*

I'm that furry fox everyone seems to like around here~ 
You may have seen me around for a while and always pointing at PJ with floating spikes in his sleep~
Anyways, I'm a video game journalist , I like playing games and creating VVVVVV levels... until I learn how to Script more properly lawl


Hai! 83

VVVVVV / Re: Suggestion: Proper Scripting Engine
« on: September 16, 2011, 02:44:26 am »
M-maybe.... play as other crew members? owo

" The Chronicles of V: Green Verdigris "

I know... I'm asking too much... :<

VVVVVV / Re: Suggestion: Proper Scripting Engine
« on: September 16, 2011, 01:05:21 am »
Easy Scripting for 2.2?

VVVVVV / Re: The First Ever QQQQQQuiz Thread
« on: September 15, 2011, 08:33:01 pm »
You end up just like   :victoria:   !
or like mario says "Oh no~ Mama miaaaa~~....*dies*"

VVVVVV / Re: Hardest trinket?
« on: September 15, 2011, 11:25:55 am »
I think it took him 15 deaths to grab that Trinket.
Funny thing is that the last trinket was very silly, yet he kept dying over and over and over. lol

VVVVVV Levels / Re: "Deja Verdigris": first level designed by Ciolf
« on: September 14, 2011, 09:48:11 pm »
I knew PJ was going to act like that! XD

Like Terry said, those checkpoints had a meaning, but they could be moved to not cause an unfair death.
Might want to tone down the difficulty to a point where it still difficult but without killing you unfairly.
give it a go and do your best!
That's why we're here to test this for you XD

VVVVVV Levels / Re: "Deja Verdigris": first level designed by Ciolf
« on: September 14, 2011, 03:22:23 pm »
-- Typin' and Playin' --
Note: I will type how I feel while playing~
Let's boot this baby and see what's in store for me.

:shiny:  :viridian: Triiiiinket~
-- Game Starts --

Hmmm... very interesting design for a level, very clever, the checkpoints are mean tho! XD
*1st crew member rescued*
Floating Checkpoints? XD
I think I know someone who's going to get upset at that, normally Checkpoints are meant to be put on the ground.
*keeps playing*
In the yellow stage, there is one checkpoint that WILL kill you as soon as you enter a WarpToken, since this room has no name, I can't really tell which one is.
Oh, the last room of the YellowStage

*2nd crew member rescued*
Interesting... I see why you put the Floating CheckPoints now.
Whoa...! The WarpToken after the first screen on the Red Stage kills you. D:
...and the second...and the third...and the fourth..and the fifth...
Fifth room... that was mean! D=

*3rd member rescued*
Purple Stage, intere--- conveyors... oh god, I'm afraid XD
I think it's the 4th room... you are one mean person. 3=
5th room on the purple stage... dear god, I don't like you D:

*4th member rescued*
*hears music*
Oh no... let's keep going.
Was this leve made to stress me out? :<
That green stage was brutal... I hated those jumps with all my life...

Interesting way to finish the Level, got the last trinket here...

Now here is something Funny I found.
If you exit the room after getting the Trinket, the warps will dissapear, on the upperpath, Viridian will say "All Set Now!"  then go down to the room on the right, come back , hit the warp and Viridian won't say the "Destrop Warm Token script"

I beat the game, but they're trapped. XD

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