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Messages - Shasharala

#46
VVVVVV / Re: YYYYYY
June 30, 2010, 07:08:27 PM
Cool!  I look forward to testing it out.  :)
#47
Other Games / Re: memrrtiks, suashem
June 30, 2010, 07:03:46 PM
Yeah, it was a little addicting.  :viridian:
#48
Sounds cool.  Let's see.  If it's at evening where you are, it'll probably be a few hours sooner here.  I live in Pacific time.
I might be able to do it.  I may be spending the day cleaning and stuff.  :victoria:
But I'll check back for a time anyway and try to plan around it.
#49
Well, do let us know when you have it back up again.  :vitellary:
#50
VVVVVV / Re: No Death Mode
June 15, 2010, 08:05:19 PM
Quote from: Bythos on June 14, 2010, 11:14:30 PM
Quote from: Terry on January 28, 2010, 04:50:54 PM
I recorded a video of me beating the game in no death mode. Don't watch it if you don't want to spoil it on yourself!

Terry, you bastard!  :victoria:

(For those of you who want to see a no death mode victory, I managed to find a video of someone actually beating it here. It's v. low quality and looks a bit faked, but it's there)

Ahahaha!  :D
That's great Bythos.  Very low quality indeed.  Faked somersaults, yes.

And Wobbles, I look forward to seeing your victory recorded.  :viridian:
#51
OOOO! I'm GMT -8 I think... I'll have to look again and convert that to CST.  But I definitely want to tune in.
#52
VVVVVV / Re: Spike-counting contest
June 08, 2010, 08:07:39 AM
Hmm... again, when I'm not working on things I'd love to try my hand at counting checkpoints.  Hopefully some others will give it a try, because truthfully, I may never get to it.  :victoria:
#53
VVVVVV / Re: Spike-counting contest
June 08, 2010, 07:46:47 AM
Haha, cool.  I already forgot the number.  Maybe I will do it in my freetime.  :D
What a way to spend freetime, eh?  Counting spikes to sound cool.
#54
VVVVVV / Re: Spike-counting contest
June 08, 2010, 07:19:48 AM
 :vitellary:
The music creator is destroying his own piece of art.
#55
VVVVVV / Re: Spike-counting contest
June 08, 2010, 06:44:50 AM
Hahaha!  You're such a laugh SoulEye.  :viridian:
That is a pretty funny predicament it appears you and James have both become a part of.
#56
VVVVVV / Re: CCCCCCCCCC
June 08, 2010, 06:43:01 AM
Augh!  My virgin eyes!
I'm not that far in the game yet.  Can you or a mod edit that so it says spoilers or one has to highlight it to see what it says?
Don't want anyone else knowing what happens yet, eh?

EDIT: Thanks James.  It just surprised me that would happen near the end of the game is all.  I didn't expect that whatsoever.  *SPOILER* I assumed a more peaceful method would be taken to resolve the apparent issue with Pearl.
#57
VVVVVV / Re: YYYYYY
June 07, 2010, 05:18:12 PM
I see.
That all makes sense.  I always thought it was funny when one walks into an object in the game.  It works well though.  One can clearly see the problem.
#58
VVVVVV / Re: Vermilion?
June 07, 2010, 06:08:31 AM
He's usually trying to help look for people, if I remember right.  Have you spoken with him when you meet him?  I think he explains.
#59
VVVVVV / Re: YYYYYY
June 07, 2010, 12:37:15 AM
Haha! Cool! I downloaded it and played it.  Seems to work just fine. =)
#60
VVVVVV / Re: YYYYYY
June 06, 2010, 08:59:20 PM
Those names crack me up.  8)
They're perfect.  I love the how naming rooms allows us to add a little bit of emotion to the game.