Recent Posts

Pages: [1] 2 3 ... 10
1
VVVVVV / Re: Cooler Graphics
« Last post by Ally 🌠 on March 31, 2021, 10:54:34 pm »
why is that the first thing you ask?? christ
plus this thread is from january
2
VVVVVV / Re: Cooler Graphics
« Last post by fraZ0R on March 31, 2021, 04:10:12 pm »
are you an alt of pattoo?
I hope you aren't

anyways... welcome I guess?
3
VVVVVV Levels / You just lost the game
« Last post by fraZ0R on March 31, 2021, 04:08:19 pm »
where's the level file?
or is there no level and you put this in the wrong place?
4
Everything else / Re: pdelay(x)
« Last post by Ally 🌠 on March 31, 2021, 02:10:11 am »
Okay
So that will probably be easy, as I know a little bit of c++.

Terry, send me VVVVVV's source please.
UPDATE: I DID IT END OF THREAD*

* in VCE which is dead now lol but still
5
Everything else / Re: I'm 30 now...
« Last post by Betaworld Team (Chara) on March 16, 2021, 04:37:52 pm »
I really hope I'm not the oldest person here.
you're not.
6
Everything else / Re: I'm 30 now...
« Last post by Ally 🌠 on March 14, 2021, 03:43:20 pm »
happy birthday!
7
Everything else / I'm 30 now...
« Last post by Bruce Michez on March 14, 2021, 12:40:39 pm »
I really hope I'm not the oldest person here.
8
VVVVVV Levels / What World you like First (Overworld, Moon, Nether, Hell, End)
« Last post by Purple1745 on March 04, 2021, 06:24:47 am »
Nothing to see in this Level but is is cool to SEE
you might be :D cuz of the word                ^^^ is weird!
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
9
VVVVVV Levels / Re: Unshackled [V1.4] + soundtrack
« Last post by ApparentHorizon on February 24, 2021, 06:54:56 am »
It was a nice level. It was scary but it was fun nonetheless (except for "Locked". I hated that part the most  :violet:)
10
Everything else / Re: Crowfall, a new Massively Multiplayer Online game
« Last post by francisbaud on February 18, 2021, 06:33:01 pm »
It's been 6 months or so that the Closed Beta has started (free registration) and the devs have made many changes to the game. For example they've removed the passive training system entirely, even though it was a pillar of the game. It got replaced by a item-based progression (disciplines and belts). Mounts, caravans, refineries got added to the game, and performances were improved with each patch (still needs some optimization).

Gruesome elements are still in the game, such as necromancy, grave digging, sacrifices to the gods, etc.
Pages: [1] 2 3 ... 10