Recent Posts

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VVVVVV Levels / Re: "A Test" & "A Pilgrimage"
« Last post by Ally 🌠 on January 12, 2021, 12:49:54 am »
woah, these look really cool! it's always great to see heavy direct mode usage as it's always super pretty :D
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VVVVVV Levels / "A Test" & "A Pilgrimage"
« Last post by sergio on January 11, 2021, 10:04:49 am »
Hello! I thought I should make a thread for two very small VVVVVV levels I made exploring the aesthetics of direct mode.

The first (pictured in full below) is called A Test, and can be downloaded here.


The second (also pictured in full below) is called A Pilgrimage, and can be downloaded here.


I made the vast majority of these levels in 2014, thinking they were just experiments that would lead to some big, beautiful direct mode level. But that turned out to be more effort than expected, so I just wrapped up what I had and released them in celebration of VVVVVV's 10th (and 11th) birthdays over on Glorious Trainwrecks.

Hope you enjoy!
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VVVVVV Levels / There is No Level (Upcoming)
« Last post by Betaworld Team (Chara) on December 31, 2020, 02:17:22 pm »
So, I recently heard that "There is No Game" got a sequel, called "There is No Game: Wrong Dimension." I figured I may as well make a level to:

* Celebrate the new year
* Say how thankful I am for TING: Wrong Dimension

Not that there is gonna be a level, obviously. Introducing "There is No Level!"
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VVVVVV Levels / Re: Upcoming Level: "+"
« Last post by vc7 on December 30, 2020, 08:44:06 am »
Well, making a thread for your level before it's done can build hype, but it can also become embarrassing if the project takes too long or is abandoned. This level looks cool though, and it brings me back to when not every level had 100% custom graphics and music, so I'll probably enjoy it!

Thanks! I'm making the laboratory area right now, and I'll release it as a fragment when it's completed. I've seen people release individual areas of big levels as fragments before, so that should be fine.
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VVVVVV Levels / Re: Upcoming Level: "+"
« Last post by pixelator on December 29, 2020, 11:17:35 pm »
Well, making a thread for your level before it's done can build hype, but it can also become embarrassing if the project takes too long or is abandoned. This level looks cool though, and it brings me back to when not every level had 100% custom graphics and music, so I'll probably enjoy it!
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VVVVVV Levels / Re: Upcoming Level: "+"
« Last post by Ally 🌠 on December 26, 2020, 04:55:52 pm »
this looks really cool!!!! can't wait
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VVVVVV Levels / Re: Upcoming Level: "+"
« Last post by shiny on December 25, 2020, 07:47:48 am »
this sounds really cool!!!! im super excited to play this when its done!!

(also, welcome back!)
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VVVVVV Levels / Re: Upcoming Level: "+"
« Last post by Balneor on December 21, 2020, 08:00:45 pm »
Welcome back.

This all looks really pretty and engaging.

This kind of thread was frowned upon in the past, at least by some people. I'm not sure how it is today. Probably died down due to the forum's severe inactivity.
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VVVVVV Levels / Upcoming Level: "+"
« Last post by vc7 on December 21, 2020, 05:09:18 pm »
Yes, "+" is the actual level name.

Hi, this is vc7. It's been over 4 years since the last time I made a VVVVVV level.
I've decided to come back to making VVVVVV levels because I've somehow regained my motivation.
This is a level I've been working on since June 2020. It will be like some of my "Dimension" levels I did back then, but this time it will actually have a story (maybe). I'll decide on it later.
Why did I even make a thread for this level when it's not even close to being finished? I don't even know if doing such a thing is frowned upon.

Screenshots


Download
Not yet...
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VVVVVV Levels / Re: A Night to Forget (v. 1.1)
« Last post by Bruce Michez on November 23, 2020, 05:36:47 pm »
As always with your levels, there's a few bits that are jarringly difficult; this time the biggest culprit is "DOOR STUCK" (even after nerf).  That said, I think this is the first time I've beaten any of your levels without once using invincibility or slowdown!  I LOVED the "boss fight" (probably my favourite VVVVVV "boss" yet) and the "auto" segments in the last area.  Definitely your best level yet.
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