Dimension Succ Beta 1.5

Started by fraZ0R, April 19, 2017, 12:23:56 AM

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fraZ0R

Project:Make the worst intentionally bad level ever is happening. No pics because that makes the level worse. coming 4/20/17 (420 intentional)
Version History:
Demo: Self Explanatory.
Beta 1.5: First full version. Dialogue not finished yet.

Ally 🌠


fraZ0R

#2
Ok. I'm renaming this level to Dimension Succ because Kiwi doesn't want the name "Aftermeth"
EDIT:I MADE A DEMO!!! Who wants to play the demo version of the level? It's here https://tolp.nl/forum/index.php?topic=3759.msg68068#new
EDIT 2: IVE MADE ALOT OF THE LEVEL , But i feel like it can still get worse. The day isnt over. Please give feedback.

fraZ0R

Sorry for double post but I want to know how good bad this intentionally bad level is. Does it get the honor of the worst intentionally bad level ever?

Quote


fraZ0R

#5
Ok I'm gonna upload a playthrough of my own level.

moth 🦋

the most unfunny intentionally bad level

fraZ0R


SteveGamer68

I know how to crash the game:
say(x)
*Insert dialog here*
say(99)
*Insert text here*

Test the level, your game crash when reaching the say(99)
Since say(11) is max for dialouge, Doing say(12+) will overflow something i guess?

fraZ0R

Yeah. That's how I crashed the game. And guess what number I used for the say? It's either 37 or 69.

lol...ipops2

Quote from: SteveGamer68 on April 21, 2017, 01:15:26 PM
I know how to crash the game:
say(x)
*Insert dialog here*
say(99)
*Insert text here*

Test the level, your game crash when reaching the say(99)
Since say(11) is max for dialogue, Doing say(12+) will overflow something i guess?
I think say(50) is max but i'm not sure.
Also, it crashes because the dialogue can't fit on screen

Ally 🌠


Duckman50001

Quote from: Sir Loller the cancerous on April 21, 2017, 02:10:18 PM
Quote from: SteveGamer68 on April 21, 2017, 01:15:26 PM
I know how to crash the game:
say(x)
*Insert dialog here*
say(99)
*Insert text here*

Test the level, your game crash when reaching the say(99)
Since say(11) is max for dialogue, Doing say(12+) will overflow something i guess?
I think say(50) is max but i'm not sure.
Also, it crashes because the dialogue can't fit on screen

50 is max for internal say commands

lol...ipops2


Quote from: Duckman50001 on April 30, 2017, 09:20:50 AM
Quote from: Sir Loller the cancerous on April 21, 2017, 02:10:18 PM
Quote from: SteveGamer68 on April 21, 2017, 01:15:26 PM
I know how to crash the game:
say(x)
*Insert dialog here*
say(99)
*Insert text here*

Test the level, your game crash when reaching the say(99)
Since say(11) is max for dialogue, Doing say(12+) will overflow something i guess?
I think say(50) is max but i'm not sure.
Also, it crashes because the dialogue can't fit on screen

50 is max for internal say commands
Have you tried on simplified?
Also, instead of "internal say", just say "text" or "text command"

Ally 🌠

"internal say commands"
Well, the say() command doesn't exist in internal scripting, only simplified.
It's _used_ to get internal scripting, but it isn't actually in internal.