The source code of VVVVVV is now public! https://github.com/TerryCavanagh/vvvvvv
I tried using a command where said something one time. I used this command.Quoteifflag(1,speechb)end()and "speechb" was Quotereply(1)Yet another dimension to be explored.sadreply(1)*sigh*reply(1)And more spikes!flag(1,off)When I run this script does nothing.How do I fix this?
ifflag(1,speechb)end()
reply(1)Yet another dimension to be explored.sadreply(1)*sigh*reply(1)And more spikes!flag(1,off)
ifflag(1,donothing)iftrinkets(0,speechb)
flag(1,on).
Do you have a separate script where flag 1 turns on? For that script to run, you'd need a separate script withQuoteflag(1,on)in it for the script to load.
flag(1,on)
Quote from: Xdroid19 on June 18, 2017, 12:04:40 amI tried using a command where said something one time. I used this command.Quoteifflag(1,speechb)end()and "speechb" was Quotereply(1)Yet another dimension to be explored.sadreply(1)*sigh*reply(1)And more spikes!flag(1,off)When I run this script does nothing.How do I fix this?You're better off doing it the other way round:Code: [Select]ifflag(1,donothing)iftrinkets(0,speechb)and in script "speechb": Code: [Select]flag(1,on).Script "donothing" should of course be empty.
I usually doifflag(1,blank)flag(1,on)iftrinkets(0,speechb)also, in this case blank doesnt exist, or in yours, donothing doesnt have to exist
ifcrewmates(4,grav_lines)
destroy(gravitylines)
music(N)Changes the music ingame to track N.Usage:N - a number between 0 and 11, which means the following:0 - Silence (no music)1 - Pushing onwards2 - Positive force3 - Potential for anything4 - Passion for exploring5 - Presenting VVVVVV6 - Predestined fate7 - Popular potpurri8 - Pipe dream9 - Pressure cooker10 - Paced energy11 - Piercing the skyExample: music(4)