(Beta Build 2) The Rainbow Factory

Started by ToasterApocalypse, December 15, 2012, 11:30:05 PM

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I'm out of level ideas, what should I make?

Finish this one first
8 (38.1%)
A LONG ONE
0 (0%)
A SHORT ONE (funny, LONG is shorter than SHORT, which is longer than LONG)
1 (4.8%)
A mix between PJ's Playerz and an arcade thing that involves playing as crewmates to solve puzzles
3 (14.3%)
A GIANT INTERMISSION
6 (28.6%)
Save the Vitellarys
3 (14.3%)

Total Members Voted: 21

SomniRespiratory Flux

Still seems weird. Haha. I'm just wondering how that got there in the first place.

sv6z2

Woah! How did you get the rainbow background?
:viridian: HOW??

Dav999

Quote from: SolVVVVVVingPuzzles on January 06, 2013, 01:43:32 PM
Woah! How did you get the rainbow background?
:viridian: HOW??

Direct Mode. If you have 2.1, you can activate it with F10.

sv6z2

Quote from: Dav999 on January 06, 2013, 03:09:51 PM
Quote from: SolVVVVVVingPuzzles on January 06, 2013, 01:43:32 PM
Woah! How did you get the rainbow background?
:viridian: HOW??

Direct Mode. If you have 2.1, you can activate it with F10.
I DO have 2.1 but I'm talking about the BACKGROUND, not the tiling. (If you can see the background
it changes colour.)

Dav999

Quote from: SolVVVVVVingPuzzles on January 06, 2013, 03:17:17 PM
Quote from: Dav999 on January 06, 2013, 03:09:51 PM
Quote from: SolVVVVVVingPuzzles on January 06, 2013, 01:43:32 PM
Woah! How did you get the rainbow background?
:viridian: HOW??

Direct Mode. If you have 2.1, you can activate it with F10.
I DO have 2.1 but I'm talking about the BACKGROUND, not the tiling. (If you can see the background
it changes colour.)

In a super gravitron? That just happens when you use horizontal warping instead of all-direction warping there.

sv6z2

Quote from: Dav999 on January 06, 2013, 03:33:42 PM
Quote from: SolVVVVVVingPuzzles on January 06, 2013, 03:17:17 PM
Quote from: Dav999 on January 06, 2013, 03:09:51 PM
Quote from: SolVVVVVVingPuzzles on January 06, 2013, 01:43:32 PM
Woah! How did you get the rainbow background?
:viridian: HOW??

Direct Mode. If you have 2.1, you can activate it with F10.
I DO have 2.1 but I'm talking about the BACKGROUND, not the tiling. (If you can see the background
it changes colour.)

In a super gravitron? That just happens when you use horizontal warping instead of all-direction warping there.

No no no no no NO.  >:(
The lab background changes like the the room "Purest Unobtainium" in the real game.

Dav999

#21
Quote from: SolVVVVVVingPuzzles on January 06, 2013, 04:50:52 PM
Quote from: Dav999 on January 06, 2013, 03:33:42 PM
Quote from: SolVVVVVVingPuzzles on January 06, 2013, 03:17:17 PM
Quote from: Dav999 on January 06, 2013, 03:09:51 PM
Quote from: SolVVVVVVingPuzzles on January 06, 2013, 01:43:32 PM
Woah! How did you get the rainbow background?
:viridian: HOW??

Direct Mode. If you have 2.1, you can activate it with F10.
I DO have 2.1 but I'm talking about the BACKGROUND, not the tiling. (If you can see the background
it changes colour.)

In a super gravitron? That just happens when you use horizontal warping instead of all-direction warping there.

No no no no no NO.  >:(
The lab background changes like the the room "Purest Unobtainium" in the real game.

Oh, I didn't even know the background changed there! :-[ The only room I knew of where the background color changed was the super gravitron.

FIQ


ToasterApocalypse


Flushex

Well I beat Beta Build 2. It's definitely fun, despite mild checkpoint starvation here and there (nothing I'm not already used to from Toast). I also really like the concept of the room "Empty". You can't see the walls so you have to figure out where to go on your own, which is fun. The problem with this is the spikes and grav lines appear to be floating and not attached to anything, which makes the room look kind of ugly. I'm wondering if the same effect could be created with a more aesthetically pleasing method, but in any case, the level is fun and I hope you do pick it back up!