Lets talk about tilecol, platv and everything else found in the level file that you can't edit in VVVVVV.
Ok guys?
I'll start: List all the tilesets you can't get without Direct Mode, like tilecol=6 with warpzone tileset.
That isn't internal scripting, is it? Create a new thread for it... or use this thread.
I don't know if this is the right place for this or not, but FIQ discovered that the number of trinkets collected is a 32-bit number and it wraps around back to 0 after giving a trinket while having 232-1=1111...1111 (32 1's) in binary. This means that having -1 trinkets (you can set that by editing the .vvvvvv file) is the same as having 232-1 trinkets! That makes the word "lots" make more sense, but the wrapping is weird.
Ok, I'll do that.

MORE HELP REQUESTED

I have these scripts.
ifflag(33,IDY)
ifflag(34,IDN)
IDN:
say(-1)
text(1,0,0,4)
[ INTERNAL GIBBERISH ]
And there is no IDY at the moment.
What's supposed to happen is:
I enter the room (flag34 on beforehand)
Activate script 1.
Script 1 activates IDN.
Internal stuff plays.
WHAT ACTUALLY HAPPENS:
I enter the room (flag34 beforehand)
Activate script 1.
NO dialogue, just cutscene bars.
Viridian can move.
WHAT DO I DO
EDIT: I think I know.
I think it's because of the capitals.