Internal commands

Started by Hilbert, July 28, 2012, 01:23:29 PM

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Lollipop

Quote from: Vultarix on April 11, 2016, 02:05:13 AM
Stickehd

now i wont have to constantly bump this for ease of access

moth 🦋


Ally 🌠

You know dav should do the same on tolp
Even though he didn't
And it would be useful
AND I FUCKING ASKED TWICE
*ahem*
I mean
This would be useful stickied on tolp

Ally 🌠

Quote from: Lollipop on April 11, 2016, 02:03:04 AM
Bump so that it'll appear on the front page (for a while)
omggggg 3 year bumppppp

SteveGamer68

#649
createentity(x,y,n,meta,meta)
what is the meta is?  :victoria:

Ally 🌠

Scroll down to the post after that.

Dav999

Quote from: SteveGamer68 on May 30, 2016, 07:27:53 AM
createentity(x,y,n,meta,meta)
what is the meta is?  :victoria:
It depends on the entity, it should be listed in the list of entities.

IanBoy141

All songs for the music command:
music(x)
0 = Pending Silence (nothing)
1 = Pushing Onwards
2 = Positive Force
3 = Potential for Anything
4 = Passion for Exploring
5 = Presenting VVVVVV
6 = Predestined Fate
7 = Popular Potpourri
8 = Pipe Dream
9 = Pressure Cooker
10 = Paced Energy
11 = Piercing The Sky
15 = Predestined Fate 2.0 (not in the actual music list)
16 = Path Complete (not in the actual music list)
21 = Pause (not in the actual music list)
23 = Plenary (not in the actual music list)

For the lazy who don't want to read through all 44 pages  ;)


IanBoy141


moth 🦋

Quote from: IanBoy141 on December 24, 2016, 11:35:18 AM
Quote from: shiny k on December 24, 2016, 01:27:36 AM
http://distractionware.com/forum/index.php?topic=2458.0  :-X

But i featured some songs that weren't on the list at all  :-\
you gave the wrong codes
In reality, its (when you're using internal scripting, when you're using the "play()" command):

15 = Predestined Fate Remix
0 = Path Complete
5 = Pause
7 = Plenary
9 = ecroF evitisoP

When you AREN'T using internal scripting (when you're using the "music()" command:

15 = Predestined Fate Remix
0a = Path Complete
5a = Pause
7a = Plenary
9a = ecroF evitisoP

IanBoy141

Quote from: shiny k on December 24, 2016, 04:09:11 PM
Quote from: IanBoy141 on December 24, 2016, 11:35:18 AM
Quote from: shiny k on December 24, 2016, 01:27:36 AM
http://distractionware.com/forum/index.php?topic=2458.0  :-X

But i featured some songs that weren't on the list at all  :-\
you gave the wrong codes
In reality, its (when you're using internal scripting, when you're using the "play()" command):

15 = Predestined Fate Remix
0 = Path Complete
5 = Pause
7 = Plenary
9 = ecroF evitisoP

When you AREN'T using internal scripting (when you're using the "music()" command:

15 = Predestined Fate Remix
0a = Path Complete
5a = Pause
7a = Plenary
9a = ecroF evitisoP

fug

SteveGamer68

Where's the sound effects list?


Gawne

is that why your tagline is "aaaAAAAAAH!" ?