Level: Dimension Dimension

Started by Dav999, October 16, 2012, 08:58:26 PM

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Dav999

So, this is my new level! It's called 'Dimension Dimension'. (Yes, choosing a name was that hard :P)

It's a 20x5 map which features:
-Two small puzzles
-Ten trinkets
-A gravitron (I'm sorry :victoria:)
-Internal scripting, of course
-Teleporters
-...and more.

It has an original story:
:victoria: and :vermillion: have gone missing! It's up to you to find them!
I think that is original enough. :D


Screenshots:











VERSION HISTORY:

1.0
First version, downloaded 8 times

1.1
Some bug fixes
Downloaded 14 times

1.2
New direct mode editing, some areas look better now!
Downloaded 14 times

1.3
Fixed a bug which made the coin not appear if you collect a trinket, or the other way around.
Fixed pressing R in the puzzle rooms (it will still change sprites while dying, but they change back to normal after that)

ToasterApocalypse

What? Dav made a level? This is going to be awesome.

But alas, I'm such a lazy arse and can't be bothered to download it at the moment.

Dav999

Quote from: ToasterApocalypse on October 17, 2012, 07:25:08 PM
What? Dav made a level? This is going to be awesome.

Actually, this is my third level :viridian:

ToasterApocalypse

Quote from: Dav999 on October 17, 2012, 07:26:57 PM
Quote from: ToasterApocalypse on October 17, 2012, 07:25:08 PM
What? Dav made a level? This is going to be awesome.

Actually, this is my third level :viridian:

Yeah, secrets and A were pretty cool.

FIQ

Cool! But two of the trinkets was very hard to find...

Dav999

Quote from: FIQ on October 17, 2012, 08:04:21 PM
Cool! But two of the trinkets was very hard to find...

Can you see trinkets on the map in 2.1?

Damn It AL to Hell

Nice! Haven't seen a level of this caliber since PJ left. Very good story, fun gameplay, tricky trinkets but that's the challenge.
I give it a solid 10/10.

:shiny: _ :shiny:

(If you don't know, the trinket face is my stamp of approval for levels that receive perfect score or above.)

FIQ


Dav999

I fixed some small bugs, please update to version 1.1! :viridian:

ToasterApocalypse

OK. I actually downloaded it due to boredom and I needed something to do.

Good, but without direct mode I felt as though I was playing a normal level made by someone.
How in the fudge did you excecute internal commands without cutscenebars
do you know how much that would benefit my levels

Dav999

Quote from: ToasterApocalypse on October 18, 2012, 08:22:36 PM
OK. I actually downloaded it due to boredom and I needed something to do.

Good, but without direct mode I felt as though I was playing a normal level made by someone.
How in the fudge did you excecute internal commands without cutscenebars
do you know how much that would benefit my levels

If you look in the internal commands thread, you can see FIQ discovered something to make an internal command execute without the cutscene bars. I used that, and also something else: before he discovered that, I made rooms with a high floor and a low ceiling, because certain tilesets (lab and most outside colors) have completely black walls. I used that because then you can't see that the bars are on the screen all the time, because I made the cutscene bars stay in those rooms (that means, no endcutscene() and untilbars(), to make the next script start immediately, because you don't have to wait for the bars to appear anymore.

And about direct mode, I don't have access to direct mode yet, because I'm using 2.0. In the places where you see it, it's edited in a text editor (also the spikes in the gravitron) It means that, until 2.1 comes out for the Mac, my direct mode use is very limited.

avengah


Dav999

#12
Then I first have to get the Windows version, because you can't run the Mac version in Windows... ::)

But I think I'm just gonna wait until the official Mac patch comes out, because to start a Windows emulator every time I want to edit a level... 2.0 works fine, too.

Rioshoa

If you don`t mind, I`d like to do a video play though of it, get the opinion straight from the sources mouth first hand type of thing.

Dav999

Quote from: Rioshoa on October 21, 2012, 01:18:12 AM
If you don`t mind, I`d like to do a video play though of it, get the opinion straight from the sources mouth first hand type of thing.

Great! :viridian: