Author Topic: Warp City  (Read 6036 times)

Hilbert

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Re: Warp City
« Reply #15 on: January 30, 2013, 04:26:08 pm »
Such a good level! ;D :-*
After I played it, I thought:
Really good! :o
Clever design, you really put much effort in making all the rooms as perfect as they are now!
Also, the level was much bigger than I thought! And I was astonished by the scripting you used! :vitellary:
So far, this is the best level ever!
My score for this level is 10/10! ;D
:P

ToasterApocalypse

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Re: Warp City
« Reply #16 on: January 30, 2013, 05:00:01 pm »
12/10 would replay

Pyrite

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Re: Warp City
« Reply #17 on: February 02, 2013, 01:47:39 pm »
0/205 disliked and flagged

Dav999

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Re: Warp City
« Reply #18 on: February 02, 2013, 02:11:14 pm »
0/205 disliked and flagged

That doesn't make it any more, zero is zero, whether it's 0/5, 0/10, 0/205, 0/1000000, it doesn't matter.

Maybe you're taking it a bit too serious...

blue626

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Re: Warp City
« Reply #19 on: February 09, 2013, 06:15:17 pm »
Translated:
I ran into wall glitches several times and have to restart. Not so funny.
No spikes in the level.
So many empty rooms! I have to look into the map continuously.
What wall glitches? :o

Ya. I'll fix that.

Are you being ironic? :o It's obvious that your level has wall glitches!
Mainly in Warp City, but also in Ticket to Warp City. You need at least 3 tiles of space from the top/bottom and 2 tiles from the left/right edge. Having 3 tiles of space from the top/bottom also causes a wall glitch in some cases, but it's minor. Maybe there are also glitches in Train to Wrap City?

GlitchMr

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Re: Warp City
« Reply #20 on: February 09, 2013, 08:59:51 pm »
Impressive. The level I have managed to beat without dying. Still, it could be somewhat less boring.