It's very, very difficult. I hate Skipper and the room before with a passion. The difficulty of this level seems to rely on the miniscule difference caused by horizontal inertia of Viridian. And half of the rooms calls for pixel perfect movement. The music changes are fairly distracting at times, but I appreciate your scripting effort. I didn't really try the forced VVV, which is a boring design. I like your effort in making every rooms as difficult as possible, although definitely high difficulty isn't for everyone.