Author Topic: 000000 (Demo 2.0 released!) (Map preview!)  (Read 18508 times)

allison

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Re: 000000 (Demo 2.0 released!) (1st wave of screenshots!)
« Reply #45 on: March 08, 2015, 12:40:49 am »
Could you post it in my tOLP thread for texture packs?
Not until the level releases, hehe!

@Kreator

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Re: 000000 (Demo 2.0 released!) (1st wave of screenshots!)
« Reply #46 on: March 08, 2015, 07:14:57 pm »
Drat. >:(

Trinket4067

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Re: 000000 (Demo 2.0 released!) (1st wave of screenshots!)
« Reply #47 on: March 10, 2015, 10:49:42 pm »
DAMN ! I use a custom tiles1.png  :victoria:

allison

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Re: 000000 (Demo 2.0 released!) (1st wave of screenshots!)
« Reply #48 on: March 11, 2015, 12:39:12 am »
DAMN ! I use a custom tiles1.png  :victoria:
Then just swap it out for this one when you play 000000! :)

shiny

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Re: 000000 (Demo 2.0 released!) (1st wave of screenshots!)
« Reply #49 on: March 11, 2015, 03:31:18 am »
YAY. I'll download this.

allison

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000000 music!
« Reply #50 on: March 19, 2015, 02:47:59 am »
Here's a look at some more stuff I'm developing! Well, for a given definition of "look"... You see, this time I'll be posting not screenshots, but rather music I plan to include in the final game! This particular tune is the overworld theme. If Terry doesn't make a music packager before I release the level, I'll just release the music somewhere separately. In the meantime, enjoy!

The attach feature didn't seem to work, so here's some mirrors to download the song:
MediaFire * Dropbox

ZeNewDragon

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Re: 000000 (Demo 2.0 released!) (Music preview!)
« Reply #51 on: March 19, 2015, 04:11:02 am »
The tune itself sounds incredibly reminiscent of the Dark World theme from A Link to the Past and "An Underlying Problem" from Shovel Knight's OST. Like, the melodies are almost the same.

In terms of sound, it reminds me of the tracks from CCCCCCCCCC. What'd you use to compose it?

allison

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Re: 000000 (Demo 2.0 released!) (Music preview!)
« Reply #52 on: March 19, 2015, 01:19:47 pm »
The tune itself sounds incredibly reminiscent of the Dark World theme from A Link to the Past and "An Underlying Problem" from Shovel Knight's OST. Like, the melodies are almost the same.

In terms of sound, it reminds me of the tracks from CCCCCCCCCC. What'd you use to compose it?
There are a couple of measures similar to "An Underlying Problem". The main melody sounds a bit like the Dark World theme, but quickly goes in another direction...
I never heard the CCCCCCCCCC soundtrack! I composed the music with Renoise. I did the best I could to create a feeling of adventure, so I suppose that's why it ended up sounding like Shovel Knight.
« Last Edit: March 19, 2015, 01:21:41 pm by crazya02 »

@Kreator

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Re: 000000 (Demo 2.0 released!) (Music preview!)
« Reply #53 on: March 19, 2015, 02:42:51 pm »
wow

such music

very listen

much amaze

how make song even?

allison

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Re: 000000 (Demo 2.0 released!) (Music preview!)
« Reply #54 on: March 19, 2015, 10:14:14 pm »
wow

such music

very listen

much amaze

how make song even?
I chained a monkey to a keyboard.

allison

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Re: 000000 (Demo 2.0 released!) (Map preview!)
« Reply #55 on: July 13, 2015, 12:03:41 am »
Here's a map of what I've finished so far:

What's that weird peninsula sticking out of the area in the lower right? Why is one of the areas censored from the image? Find out next time on Dragon Ball V!

@Kreator

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Re: 000000 (Demo 2.0 released!) (Map preview!)
« Reply #56 on: July 13, 2015, 02:52:08 am »
Can't wait for this level to come out

kristof2600

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Re: 000000 (Demo 2.0 released!) (Map preview!)
« Reply #57 on: July 13, 2015, 08:27:27 am »
This is an awesome level, but i'm can't  play this level 100%.  :viridian:

So this level is so haaard!!!   :victoria: :vitellary: :verdigris: :verdigris: :vitellary: :victoria: :viridian: 

savaka

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Re: 000000 (Demo 2.0 released!) (Map preview!)
« Reply #58 on: July 13, 2015, 12:01:01 pm »
Looks pretty cool! I'll play when it's all done.

SJMistery

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Re: 000000 (Demo 2.0 released!) (Map preview!)
« Reply #59 on: July 14, 2015, 06:58:02 am »
custom tiles... always custom tiles... why heck they keep crashing the make and play edition?