Intermission 2: The Gravitron - A remake of an in-game level

Started by shape worrior t, August 23, 2014, 01:38:31 AM

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shape worrior t

Violet and Viridian do Intermission 2.
I feel dizzy... Woah! What is this?
Gravitrons are old as far as internal scripting goes. I think I made a dozen of them, and I wanted to make a level full of them.But how about the original one?
This isn't an exact copy, but it's very close. Except the last room. It took forever Almost forever to make the other four rooms anyway.
August 24, 2014 at 1:30 PM...
Here's a version made by ShinyWolf07 that I edited to not have the map shown.

Lollipop


shape worrior t

#2
Quote from: Lollipop on August 23, 2014, 02:14:55 AM
How so you make a graviton?
say(-1)
text(1,0,0,4)
say(2)
gamestate(10)
text(1,0,0,4)
say(4)
endtext
endcutscene()
untilbars()
loadscript(stop)
You have to put the bottom gravity line in the right place in order for it to work. :viridian: :victoria:Any comments?

stylzm

Quote from: shape worrior t on August 23, 2014, 02:20:49 AM
Quote from: Lollipop on August 23, 2014, 02:14:55 AM
How so you make a graviton?
say(-1)
text(1,0,0,4)
say(2)
gamestate(10)
text(1,0,0,4)
say(4)
endtext
endcutscene()
untilbars()
loadscript(stop)
You have to put the bottom gravity line in the right place in order for it to work. :viridian: :victoria:Any comments?

You can also do it like this
gravitron1a
iftrinket,0
graviron1b


gravitron1b
gamestate(10)


That way you have no cutscene bars

shape worrior t


moth ✨

It is quite buggy. Here is a fix with no Internal Scripting bugs!


 

shape worrior t

 ;D
I'll change it so that the map isn't shown.
-----A while later...-----


moth ✨