Author Topic: D.S.S. Souleye (a level)  (Read 3265 times)

Lenare

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D.S.S. Souleye (a level)
« on: October 17, 2014, 10:55:41 pm »
One of Viridian's shorter adventures.
So I decided to make new, short level centered around the ship! :)
Viridian is flying along and suddenly the ship is forcibly stopped! Everyone else is flung out of the ship! What is the cause of this?
No screenshots! This is a short level! Play to see what happens! :viridian:
UPDATE:(small)
Added easy and hard version.
Added a thing to the jukebox.
« Last Edit: October 21, 2014, 12:26:33 am by Lenare »

TmanDaCool1

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Re: D.S.S. Souleye (a level)
« Reply #1 on: October 18, 2014, 12:33:25 am »
Nice small level!  :)

shiny

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Re: D.S.S. Souleye (a level)
« Reply #2 on: October 18, 2014, 12:33:50 am »
Nope Nope Nope... Too hard For Me. Sorry.  :-[

TmanDaCool1

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Re: D.S.S. Souleye (a level)
« Reply #3 on: October 18, 2014, 12:35:04 am »
It's easy...

shape worrior t

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Re: D.S.S. Souleye (a level)
« Reply #4 on: October 18, 2014, 01:37:03 am »
Nope Nope Nope... Too hard For Me. Sorry.  :-[
^ ^ ^ ^ ^ ^
Extreme lack of checkpoints.

Sergione

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Re: D.S.S. Souleye (a level)
« Reply #5 on: October 19, 2014, 10:29:41 am »
I tried it, and it is terribly difficult, I love it, just that there are things to be resolved:

1) In the yellow room of the ship you can not pass practically through enemies, because there is not enough space to pass Viridian!

2) They serve checkpoint in the ship!

3) I repeat that it is too difficult!  :victoria:

Last thing, TmanDaCool, how do you say it's too easy?  :-X

I can also vote:

Graphics: 9/10 We say that we agree on this

Story: 8/10 Come on, do not cry, do it!

Gameplay: 6/10 If it were not for SUPREME difficulty, I would have voted 10!

Difficulty: 4/10 Would you like a joke, right?

Total: 27/40 Aka: B

If you do a fix on all of these things, maybe I will change the vote!

TmanDaCool1

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Re: D.S.S. Souleye (a level)
« Reply #6 on: October 20, 2014, 02:17:14 pm »


Last thing, TmanDaCool, how do you say it's too easy?  :-X



I am used to hard situations like this... maybe that's why.

shiny

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Re: D.S.S. Souleye (a level)
« Reply #7 on: October 20, 2014, 11:31:26 pm »
NO
that is off topic

Lenare

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Re: D.S.S. Souleye (a level)
« Reply #8 on: October 21, 2014, 12:30:28 am »
I tried it, and it is terribly difficult, I love it, just that there are things to be resolved:

1) In the yellow room of the ship you can not pass practically through enemies, because there is not enough space to pass Viridian!

2) They serve checkpoint in the ship!

3) I repeat that it is too difficult!  :victoria:

Last thing, TmanDaCool, how do you say it's too easy?  :-X

I can also vote:

Graphics: 9/10 We say that we agree on this

Story: 8/10 Come on, do not cry, do it!

Gameplay: 6/10 If it were not for SUPREME difficulty, I would have voted 10!

Difficulty: 4/10 Would you like a joke, right?

Total: 27/40 Aka: B

If you do a fix on all of these things, maybe I will change the vote!
What do you mean by "Come on, do not cry, do it" ???
The yellow room, you have to stop between the enemies on the right but can run past both on the left.
I added an easy mode with more checkpoints! :)

shiny

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Re: D.S.S. Souleye (a level)
« Reply #9 on: October 21, 2014, 12:46:49 am »
Garbage. Completely off topic. VeniVidiVici just randomly put it here.  :(

shape worrior t

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Re: D.S.S. Souleye (a level)
« Reply #10 on: October 22, 2014, 12:03:37 am »
Easy Mode is much better. :viridian:

SJMistery

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Re: D.S.S. Souleye (a level)
« Reply #11 on: October 22, 2014, 03:04:56 pm »
cool level, easier than expected (the first run when i had unvincibility enabled by accident seemed brutal)
the yellow room (the part when you have to pass between two glitches in a tiny gap to go one direction or another) was maybe too hard, luckily you can pass both glitches at once in both cases