Started by shape worrior t, November 13, 2014, 02:10:23 AM
Quote from: Weird Shadow Machine on November 14, 2014, 09:45:45 AMNot bad, but as I discovered with my big level, it's generally not a good idea to put checkpoints on crumbling platforms. This is because if you respawn on such a platform too many times, the game crashes.
Quote from: SJMistery on November 14, 2014, 11:47:03 AMalso, i think the 9th trinket is glitched. the checkpoint at the end being a trap is intentional?
Quote from: SJMistery on November 14, 2014, 11:47:03 AMalso, the third trinket challenge should be redesigned. the floating spikes cause you to pass trough while you die, making you break some platforms during the death, and those ones will not reappear until you die again, also, the wall of this same room is misaligned at the end of the challenge.
Quote from: SJMistery on November 14, 2014, 11:47:03 AMexcluding this, a cool level
Quote from: shape worrior t on November 14, 2014, 11:51:21 PMCan I put the checkpoint one space above/below the platform?
Quote from: shape worrior t on November 15, 2014, 04:10:21 PM...But the platforms turn into conveyors after a while. Does this have anything to do with the game crashing?
Quote from: shape worrior t on November 17, 2014, 01:06:19 AM..?
Quote from: ZeNewDragon on November 17, 2014, 01:27:27 AMDo you just have it like that because you like it better?