Fix factory

Started by SJMistery, November 29, 2014, 03:20:59 PM

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SJMistery

I have tryed lots of old player levels, and the majority seem to be unplayable due to loads of glitches and misalignements.
I would want to reportthe glitches of all those levels, but their owners are not with us anymore.
I have considered, if they are out, it won't be an issue if i repair them personally, as long as i keep the original owner name in the level.
There's only two problems: first, i have no idea of how to load the fixed levels on the web, and second, i would like to know if you agree with the idea.


If you have one in particular you want me to fix, just give me its name. Just one thing, i suck at scripts so don't expect me to put anyone, and expect me to entirely remove any script that glitches the level too much.


SJMistery

#1
thanks to everybody for your interest  :violet:

from the moment, i have fixed "tower of doom" and "zanny protocol" both boasting the hugest number of glitches and misalignements i have ever seen. it makes me wonder if their owners even considered to test the levels

ZeNewDragon

To be fair, it still doesn't seem like people bother testing their levels. Ugh.

Sergione

I test every level I created, and my levels haven't many glitches! True?  :victoria:

SJMistery

#4
the idea is for all you to search cool old levels made a long time ago who would be nice if not for some glitches, and to tell me about them so i can fix them while you keep making new levels.

and sergione, i personally congratulated you for managing to make a level i could not find a single one, even with the nastiest of my tricks

EDIT: in an ambitious project, i will finish the "abducted once more" anabandoned prototype. still waiting for a caritative soul to say me how to upload levels

ZeNewDragon

Quote from: Sergione on November 30, 2014, 07:33:49 PM
I test every level I created, and my levels haven't many glitches! True?  :victoria:
Don't worry, I'm not talking about you!  :D

I'm more referring to other people's levels, some more in regards to obscene difficulty. There's a fine line between hard and frustrating, people.

SJMistery

#6
Quote from: ZeNewDragon on December 02, 2014, 02:18:20 AM
Quote from: Sergione on November 30, 2014, 07:33:49 PM
I test every level I created, and my levels haven't many glitches! True?  :victoria:
Don't worry, I'm not talking about you!  :D

I'm more referring to other people's levels, some more in regards to obscene difficulty. There's a fine line between hard and frustrating, people.

Yeah, both of Zanny Protocol levels are prone to this, that's why theyre the first ones i am fixing...
EDIT: tower of doom and zanny protocol have been fixed. too bad the sequel of znny protocol crashes my editor, i wont be able to fix this one...

SJMistery

starting to finish the abandoned beta of "abducted once more". to the single user who actually downloaded the fixed levels, if you find any glitch, advise me please, i'm meticulous but not perfect!
EDIT: i put the download links above, to ease all things. just discovered the sad commands do not work properly, and it's a shame as they would work nicely on some o the dialogues of "abducted once more"