Just a word of worning when designing

Started by Sendy, March 25, 2015, 11:08:23 PM

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Sendy

I was designing a puzzle screen. Everything was going fine. Had some moving platforms. Put a platform bounding box down. Then I put some platforms outside the box, thinking they would move freely. They didn't, they whizzed into the box uncontrollably. From that point on, the room was corrupt, and every time I hit a crumbling platform and respawned, invisible walls would appear in the room.

Using the VVVVVV tool to copy the room to a different coordinate seemed to fix it. YMMMV. I was getting this result on both the Make and Play and the Steam versions. If I were forced to guess, I'd say the moving platform somehow corrupted something in the room data that you can't normally edit.

allison

Huh. I've noticed the "whizzing into the bounding box" effect, but never room corruption...