Author Topic: Digital Dimension (Easy Mode)  (Read 1899 times)

Starspire

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Digital Dimension (Easy Mode)
« on: September 04, 2015, 09:44:17 pm »
Viridian enters a game to have some fun.

Crewmates:  :viridian: :victoria: :vermillion: :vitellary: :verdigris: :violet: and some doubles!

P.S. Yes, I'm working on a hard mode of the level. No, it's not finished yet.

SJMistery

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Re: Digital Dimension (Easy Mode)
« Reply #1 on: September 05, 2015, 01:48:55 pm »
last level has a problem with the warp token create/destroy scripts. sometimes they make you get stuck in a certain room. also in that room, the spikes are so close to the edge you can pass through them without dying

Bruce Michez

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Re: Digital Dimension (Easy Mode)
« Reply #2 on: September 05, 2015, 03:39:00 pm »
Interesting; reminds me a bit of Vimol's "Virtual V" but with its own cool twists.  I confess I was expecting "Turn Around When the Room is Green" to be a really malicious trap along the lines of "What Did the Oracle Say?" from my first level.  I'm glad I continued forewards anyway.

Starspire

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Re: Digital Dimension (Easy Mode)
« Reply #3 on: September 07, 2015, 12:18:16 am »
Interesting; reminds me a bit of Vimol's "Virtual V" but with its own cool twists.  I confess I was expecting "Turn Around When the Room is Green" to be a really malicious trap along the lines of "What Did the Oracle Say?" from my first level.  I'm glad I continued forewards anyway.

Interesting, I tried to mix the two level styles up with some different twists.


SJMistery

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Re: Digital Dimension (Easy Mode)
« Reply #4 on: September 07, 2015, 06:49:55 am »
Yeah, the idea of a digital dimension is so awesome on itself you just can't avoid to want to use it. the idea of Room Duality also has this effect

Starspire

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Re: Digital Dimension (Easy Mode)
« Reply #5 on: September 07, 2015, 05:03:25 pm »
True that. I may make a sequel but it may be different as it may be about collecting source code and beating viruses.  :vermillion:

Starspire

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Re: Digital Dimension (Easy Mode)
« Reply #6 on: September 12, 2015, 07:44:54 pm »
P.S. Thanks for the bug report SJMistery. Will fix along with the release of the sequel.