Author Topic: How to make the Yes men?  (Read 2301 times)

VeeC7

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How to make the Yes men?
« on: September 14, 2015, 07:41:37 am »
How can I make the Yes enemies?
So I can make the five crewmembers that are Yes mens?
« Last Edit: September 16, 2015, 01:34:37 am by VVVVVVFan102314 »

That Souleye Crewmate

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Re: How to make the Yes men?
« Reply #1 on: September 14, 2015, 12:38:30 pm »
You can't. For now, we can only use the small enemies in the editor.

VeeC7

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Re: How to make the Yes men?
« Reply #2 on: September 14, 2015, 12:43:10 pm »
You can't. For now, we can only use the small enemies in the editor.
This can be done by using the internal scripting commands,
It can be seen in Dimension Switchback, Dimension Open, Dimension Dimension, and some levels that use it
« Last Edit: September 14, 2015, 12:46:27 pm by VVVVVVFan102314 »

@Kreator

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Re: How to make the Yes men?
« Reply #3 on: September 14, 2015, 04:57:53 pm »
yeah I'm kinda curious about how to make yes men

That Souleye Crewmate

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Re: How to make the Yes men?
« Reply #4 on: September 14, 2015, 05:31:09 pm »
Aha, then i'm curious too...

Starspire

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Re: How to make the Yes men?
« Reply #5 on: September 14, 2015, 10:49:04 pm »
I guess one way without IS is to just change the location of the YES men in the sprites.png with another enemy, or I think it's a few createentity commands. I'll look it up...

 :verdigris:

Plus, changing the sprites requires downloading a seperate sprite pack and if that goes in the wrong location...

[UNCRINGED!]
« Last Edit: July 26, 2016, 12:37:09 am by Vultarix »

shiny

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Re: How to make the Yes men?
« Reply #6 on: September 15, 2015, 02:23:20 am »
Nope. All you have to do is use createentity. (I can't remember the exact values though....)

som1sezhi

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Re: How to make the Yes men?
« Reply #7 on: September 15, 2015, 09:59:53 pm »
createcrewman(x,y,colour,0,0)
changetile(same colour,37)

shiny

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Re: How to make the Yes men?
« Reply #8 on: September 15, 2015, 11:20:55 pm »
Ah, that's right. I forgot about changetile.  :P

VeeC7

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Re: How to make the Yes men?
« Reply #9 on: September 16, 2015, 01:34:26 am »
createcrewman(x,y,colour,0,0)
changetile(same colour,37)
red=Yuri
yellow=Yortin
green=Yucan
blue=Yannon
pink=Yitire

shiny

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Re: How to make the Yes men?
« Reply #10 on: September 17, 2015, 01:49:53 am »
Oooooor you don't have to use anybody else's names. BTW, you may be able to make a teleported colored yes men. Not sure about this one.

That Souleye Crewmate

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Re: How to make the Yes men?
« Reply #11 on: September 17, 2015, 11:13:39 am »

red=Yuri
yellow=Yortin
green=Yucan
blue=Yannon
pink=Yitire

Who are those? Where did they appear? And why are their names so damn weird?

VeeC7

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Re: How to make the Yes men?
« Reply #12 on: September 17, 2015, 12:27:30 pm »

red=Yuri
yellow=Yortin
green=Yucan
blue=Yannon
pink=Yitire

Who are those? Where did they appear? And why are their names so damn weird?
They are Yes Men crewmembers

They appeared in Dimension Switchback, Yuri also appeared on Dimension Open,

Because all of their names start with the letter Y
« Last Edit: September 17, 2015, 12:36:45 pm by VVVVVVFan102314 »