Issue where trying to create a pink crewmate gives me the Verisix crewmate

Started by VeeC7, November 28, 2015, 07:57:28 AM

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VeeC7

When I try to create Violet with createcrewman, it just gives me Verisix instead of Violet! Why?  :victoria: :victoria: :victoria:

Dav999

Perhaps you're using "pink" where Violet's color name is "purple" in internal scripting.

Ally 🌠


moth ✨


@Kreator

Quote from: Luigi master on November 28, 2015, 12:54:33 PM
You can get using createcrewman...?
I never knew that.
it doesn't look exactly like verisix, it's a bit darker grey
i never really ever worked with createcrewman but now that i've tested it and i see what you guys are talking about, i think it's a cool script (btw dav is right, you're probably using "pink" when you should use "purple")
i could use it to create levels like the ones in the intermissions where you have to guide a r****ded crewmate through a bunch of challenges
but how do i make it so that the crewman dies when he touches spikes, and doesn't move when i'm flipped upside down?

Ally 🌠

createentity
there is an intermission 1 crewmate that follows you, uses raw colours and doesn't move when you are flipped
but I don't know about the spikes. Maybe companion()?

@Kreator

so to create a non-rescuable crewmate that follows you around and doesn't die from hazards you use
createcrewman(x,y,colour,mood,direction)
if you want it to move while you're flipped and
createentity(x,y,24,colour,mood)
if you don't want it to move while you're flipped

but apparently there is no script to create an intermission 1 crewmate that can die from hazards :victoria:
the closest thing people have found is companion(x)
but what is companion(x) and how was it even discovered? because every time i try it, it does nothing (i'm probably doing something wrong)