Misalignement on "Abysmal". Does not affect the gameplay really much.
The checkpoints spoil that Faker Faker are two rooms but who cares.
Sensors: Green does very weird things if a moving platform collides with spikes with Viridian on it.
You totally forgot to make the "openbonus" script.
Here i send a fixed version. i took the liberty to put a couple of warp tokens to backtrack to the bonus level so i could test it, but it has been removed there. I modified the bonus level entrance room to prevent a strange glitch and added moving platforms bounds on Sensors: Green