Viridian To The Future Discussion

Started by Ally 🌠, November 29, 2015, 01:54:01 AM

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VeeC7

#45
Alpha Build 0.10, Finished the Abandoned Fortress

SJMistery

Why the boss fight is below the entrance what i guess is a future level called "Doomsday Device"?
And did you make sure to make "Prototyper" possible? I cannot get through


SJMistery

the last one, the Alpha Build 1 posted by VVVVVVCrewmate7 today at 03:03:28 AM


VeeC7

Do the next alpha build. Vultarix

i don't use this site anymore, please don't look at my posts


i don't use this site anymore, please don't look at my posts


VeeC7


i don't use this site anymore, please don't look at my posts

P.I.S.T.O.L.'s HQ and an intro to a Vernaridox bossfight. (He's green)

I'll do the fight.

VeeC7

Here's Alpha Build 0.12 with the PISTOL HQ and the Vernaridox Boss Battle intro, Vultarix is the one who will do the boss battle and Ch. 3's end cutscene

i don't use this site anymore, please don't look at my posts


i don't use this site anymore, please don't look at my posts


SJMistery

Misalignement on "Abysmal". Does not affect the gameplay really much.
The checkpoints spoil that Faker Faker are two rooms but who cares.
Sensors: Green does very weird things if a moving platform collides with spikes with Viridian on it.
You totally forgot to make the "openbonus" script.

Here i send a fixed version. i took the liberty to put a couple of warp tokens to backtrack to the bonus level so i could test it,  but it has been removed there. I modified the bonus level entrance room to prevent a strange glitch and added moving platforms bounds on Sensors: Green

VeeC7


VeeC7