This also doesn't work, it just makes the terminal print this:
endcutscene
loadscript(stop) #v
This is the script:
say(38) #v
play(5)
text(green,0,0,1)
This is the whole Polar Dimension?
position(green,above)
squeak(green)
speak_active
text(yellow,0,0,3)
Well, with such a small dimension
at the time, why would we need a
huge polar dimension?
position(center)
squeak(green)
squeak(yellow)
speak_active
text(green,0,0,3)
You have a point. Now, you implied
that the 20th trinket would be in
this dimension.
position(green,above)
squeak(green)
speak_active
text(green,0,0,1)
So where is it?
position(green,above)
squeak(green)
speak_active
text(yellow,0,0,3)
You'll have to extract the trinket,
which is being used as a battery,
from the generator.
position(center)
squeak(green)
squeak(yellow)
speak_active
play(15)
endtext
endcutscene()
loadscript(stop) #v
text(1,0,0,4) #v