Poll

should it be added?

Yes
12 (92.3%)
No
1 (7.7%)

Total Members Voted: 11

Author Topic: pdelay(x)  (Read 4863 times)

moth 🦋

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pdelay(x)
« on: May 30, 2016, 08:20:39 pm »
The only suggestion ever needed. You might be asking, what is Parallel Delay (pdelay in the command and for short)? That's what this thread is for. pdelay(x) functions like a delay. The "x" stands for the time. But here's where i gets different: Viridian can move and other scripts can trigger while pdelay is active, parallel processing. Example uses: Making a timer, an enemy spawner (ala Lighter Than Air), time based puzzles, escape scenes, etc.

lol...ipops2

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Re: pdelay(x)
« Reply #1 on: May 30, 2016, 08:50:03 pm »
The only suggestion ever needed. You might be asking, what is Parallel Delay (pdelay in the command and for short)? That's what this thread is for. pdelay(x) functions like a delay. The "x" stands for the time. But here's where i gets different: Viridian can move and other scripts can trigger while pdelay is active, parallel processing. Example uses: Making a timer, an enemy spawner (ala Lighter Than Air), time based puzzles, escape scenes, etc.
even though gamestate ten exists this could be ideal for gravitrons.
Maybe ones that go longer or shorter than 60 seconds.

Lollipop

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Re: pdelay(x)
« Reply #2 on: May 30, 2016, 10:04:56 pm »
for real?

moth 🦋

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Re: pdelay(x)
« Reply #3 on: May 30, 2016, 10:48:56 pm »
it doesnt exist YET, but...

Lollipop

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Re: pdelay(x)
« Reply #4 on: May 30, 2016, 10:55:37 pm »
how would you add it

moth 🦋

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Re: pdelay(x)
« Reply #5 on: May 30, 2016, 11:01:12 pm »
probably convince terry, because pretty sure editing vvvvvv's code is illegal

Ally 🌠

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Re: pdelay(x)
« Reply #6 on: May 30, 2016, 11:19:21 pm »
Okay
So that will probably be easy, as I know a little bit of c++.

Terry, send me VVVVVV's source please.

allison

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Re: pdelay(x)
« Reply #7 on: May 30, 2016, 11:28:47 pm »
probably convince terry, because pretty sure editing vvvvvv's code is illegal
It's not illegal to hexedit a program (unless a really restrictive EULA is at play). Distributing the modified executable is illegal. However, it'd still be fine to distribute a patch.

The big problem is that hexediting compiled code is insanely difficult.

SteveGamer68

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Re: pdelay(x)
« Reply #8 on: June 29, 2016, 01:10:03 pm »
Off-topic:This topic need to move to VVVVVV
On-topic:This command it quite useful for levels that you need to fast

Ally 🌠

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Re: pdelay(x)
« Reply #9 on: June 29, 2016, 01:11:23 pm »
If Terry let me make a patch I would add this

LafondaSaysMeow

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Re: pdelay(x)
« Reply #10 on: June 29, 2016, 01:32:11 pm »
I already have multiple great ideas for this on my own level... but it just isn't here yet...

Vultarix

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Re: pdelay(x)
« Reply #11 on: June 29, 2016, 03:01:57 pm »
If Terry let me make a patch I would add this

I'll send this to terry

SteveGamer68

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Re: pdelay(x)
« Reply #12 on: June 30, 2016, 05:27:25 am »
If Terry let me make a patch I would add this

I'll send this to terry
Didn't he already say why he wasn't inclined to add new features?
http://distractionware.com/forum/index.php?topic=2516.msg25923#msg25923
« Last Edit: July 01, 2016, 03:45:10 am by SteveGamer68 »

LafondaSaysMeow

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Re: pdelay(x)
« Reply #13 on: June 30, 2016, 12:04:05 pm »
Good job, you copied what someone else said.

lol...ipops2

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Re: pdelay(x)
« Reply #14 on: June 30, 2016, 02:27:49 pm »
If Terry let me make a patch I would add this

I'll send this to terry
Didn't he already say why he wasn't inclined to add new features?
http://distractionware.com/forum/index.php?topic=2516.msg25923#msg25923
quote author=ShinyKitten07 link=topic=2608.msg27221#msg27221 date=1467259897]
So whenever entering a room which has that entity inside?

By the way, adding commands would break compatibility with earlier versions.
I really TRULY don't understand why people care about this. Updating is not that hard, and usually automatic. The only possible group you'd be servicing would be the people who pirated older versions of VVVVVV, so they'd be forced to buy it. And that's GOOD! That'd make you more money! And even if they were creators, they can just get the updated M&P. Trying to keep compatibility with old, obsolete versions doesn't make any sense.
[/quote]