Author Topic: Viridian to the Future - Final Edition  (Read 5272 times)

Vultarix

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Re: Viridian to the Future - Final Edition
« Reply #15 on: April 11, 2016, 01:46:20 am »
I'm kinda busy with VTTF2 rn. Does anybody wanna help fix this? In return you can help with VTTF2.

QwertymanO07

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Re: Viridian to the Future - Final FINAL Edition
« Reply #16 on: April 11, 2016, 02:09:07 am »
I fixed it.  It's not entirely fixed because it keeps the cutscene bars on, but it's better than it just not working.

EDIT: Fixed it for real.  No more cutscene bars.
« Last Edit: April 11, 2016, 02:25:53 am by QwertymanO07 »

SteveGamer68

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Re: Viridian to the Future - Final Edition
« Reply #17 on: June 10, 2016, 09:41:53 am »
-----------------------------SCRIPTING ERROR----------------------------------------------------------
when the vuclear bomb say 5,4,3,2,1, it says "gotoroom(14,9)" and more
                                                                 
« Last Edit: June 11, 2016, 08:38:02 am by SteveGamer68 »

Ally 🌠

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Re: Viridian to the Future - Final Edition
« Reply #18 on: June 10, 2016, 11:16:15 am »
Maybe use grammar and we will understand

cooljman

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Re: Viridian to the Future - Final Edition
« Reply #19 on: June 10, 2016, 06:29:50 pm »
BEST LEVEL EVER!!


But it has too many spikes.


about only 100000000000000000000000000000000000000000000000000000000000000000000000000000000 spikes.


try to imagine that.


if you can't,
I put in some pictures.


[size=78%]What I see:[/size]

[size=78%]what [/size] :viridian:  sees:





look I really don't like spikes so if you add more to it,
try to lay off some of the spikes ok?


or if people want more of a challenge add more uhh.. not spikes.


thx!  :viridian:


Sharp objects are too dangerous to be playing with anyways
even in video games, right?

SJMistery

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Re: Viridian to the Future - Final Edition
« Reply #20 on: June 11, 2016, 07:51:03 pm »
If you want spikes, wait until I finish "Abducted Once Again" ("Abducted Once More" sounds lame) and "Zanny Protocol TwoRemastered".

Because I intend to abuse the fake spikes to Honey and back on "Pixel Perfect Precision". Picture the "Good Level Design" room of "Abducted Once Again" and imagine using the mechanic with indistinghishable fake spikes, and all kinds of mean tricks.   (evil laugh)

I guess I will do a quick bugfix for VTTF too, but I warn you, I have no idea of how to fix the teleport scripts. Gonna use a classical, old-fashioned Warp Token like I did with Switchback.