Author Topic: Level Ideas  (Read 1013 times)

SomeRandomCreator

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Level Ideas
« on: July 26, 2016, 02:31:12 am »
Hey guys, so after working on Lost All Alone (and still trying to finish it, by this point, I just need to finish the Captain's Logs and Trinket Prize), I have a few ideas. I wanted to hear what you guys and gals thought. Well, here they are:

No Limits: A level based on the limitations I put on Lost All Alone. Pretty much saying, it's going to be the hardest I can make it. Testing will be used sparingly.

Silver Lining: A level that makes the player go through the rest of the ship of "Lost All Alone."

Let's Meet Again: Viridian locates a distress signal, but the area proves to be something more than just a rescue.

Purgatory: A trip through Vernon's thoughts during the X-34 trip.

Pal: ...

QwertymanO07

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Re: Level Ideas
« Reply #1 on: July 26, 2016, 10:19:40 am »
No Limits: A level based on the limitations I put on Lost All Alone. Pretty much saying, it's going to be the hardest I can make it. Testing will be used sparingly.
Well, I can already tell that this one is going to suck.

SomeRandomCreator

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Re: Level Ideas
« Reply #2 on: July 26, 2016, 05:34:25 pm »
That...might be true.

LafondaSaysMeow

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Re: Level Ideas
« Reply #3 on: July 26, 2016, 05:44:07 pm »
lost all alone

holy fuck, that level

i gave up like 10 rooms in