Author Topic: Dimension Succ Beta 1.5  (Read 5129 times)

Duckman50001

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Re: Dimension Succ Beta 1.5
« Reply #15 on: May 01, 2017, 09:48:17 am »
"internal say commands"
Well, the say() command doesn't exist in internal scripting, only simplified.
It's _used_ to get internal scripting, but it isn't actually in internal.

say(-1)
text(1,0,0,4)
say(no. of internal scripts you want)  <- I meant for here
[internal command]
endtext()
endcutscene()
untilbars()
loadscript(stop)

lol...ipops2

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Re: Dimension Succ Beta 1.5
« Reply #16 on: May 01, 2017, 06:04:08 pm »
"internal say commands"
Well, the say() command doesn't exist in internal scripting, only simplified.
It's _used_ to get internal scripting, but it isn't actually in internal.

say(-1)
text(1,0,0,4)
say(no. of internal scripts you want)  <- I meant for here
[internal command]
endtext()
endcutscene()
untilbars()
loadscript(stop)
Did you mean to use the old way in that example?

AllyTally ♡

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Re: Dimension Succ Beta 1.5
« Reply #17 on: May 01, 2017, 06:31:49 pm »
Yes, but that's a simplified say command.
The say() command doesn't exist in internal scripting.
It's used there because the glitch used to activate internal scripting requires it.

KostaRotaev

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Re: Dimension Succ Beta 1.5
« Reply #18 on: May 05, 2018, 02:14:32 pm »
"Congrazulationz. Yays. U winz A gaem crash. Yayz".
say(999)
"Insert Text Here"
reply(999)
"Insert Text Here"

And looks to be crashed my game.

KostaRotaev

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Re: Dimension Succ Beta 1.5
« Reply #19 on: May 27, 2018, 03:39:45 pm »
There's a bad and unfunny level, because this game will crash.

fraZ0R

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Re: Dimension Succ Beta 1.5
« Reply #20 on: May 30, 2018, 11:32:16 am »
Nice work captian obvious, posting that on a one year old topic for a level that is supposed to be bad