Dimension Succ Beta 1.5

Started by azathothsAwakening, April 19, 2017, 12:23:56 AM

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Duckman50001

Quote from: -Kiwi Alexia ♡ on April 30, 2017, 05:46:10 PM
"internal say commands"
Well, the say() command doesn't exist in internal scripting, only simplified.
It's _used_ to get internal scripting, but it isn't actually in internal.

say(-1)
text(1,0,0,4)
say(no. of internal scripts you want)  <- I meant for here
[internal command]
endtext()
endcutscene()
untilbars()
loadscript(stop)

lol...ipops2

Quote from: Duckman50001 on May 01, 2017, 09:48:17 AM
Quote from: -Kiwi Alexia ♡ on April 30, 2017, 05:46:10 PM
"internal say commands"
Well, the say() command doesn't exist in internal scripting, only simplified.
It's _used_ to get internal scripting, but it isn't actually in internal.

say(-1)
text(1,0,0,4)
say(no. of internal scripts you want)  <- I meant for here
[internal command]
endtext()
endcutscene()
untilbars()
loadscript(stop)
Did you mean to use the old way in that example?

Ally 🌠

Yes, but that's a simplified say command.
The say() command doesn't exist in internal scripting.
It's used there because the glitch used to activate internal scripting requires it.

KostaRotaev

"Congrazulationz. Yays. U winz A gaem crash. Yayz".
say(999)
"Insert Text Here"
reply(999)
"Insert Text Here"

And looks to be crashed my game.

KostaRotaev

There's a bad and unfunny level, because this game will crash.

azathothsAwakening

Nice work captian obvious, posting that on a one year old topic for a level that is supposed to be bad