Alright if you want some feedback that badly here it is: The majority of the level felt empty, because there were a ton of rooms that either didn't have any obstacles in them, or the challenge was very easy. The rooms that actually did have decent challenges either didn't have a proper amount of checkpoints, or were badly designed. For instance: In the desert zone, if you mess up on Sandstorm (the hardest room in the desert zone imo) then you have to replay 4 other rooms to get back to it, and even though those rooms aren't extremely difficult, it's very annoying to make it to Sandstorm just to mess up and have to repeat all the rooms you just did over again. One thing I noticed (which isn't a huge deal) was that near the end when you shut off the power to the dimension, the terminal you talk to isn't scripted properly, so every line of text it says after the first one will be in Viridian's light blue text color. This isn't a major problem, its just sad that one of the main scripts in the level isn't even working properly. There were some interesting rooms, I can tell there was a decent amount of effort put into it, and this definitely wasn't the worst level you made, but I feel like you could make a level that's much better than this. (Oh and sidenote, people don't always reply to a post right away. If your post isn't getting any replies then just wait. If people still aren't replying then it's likely not an interesting level.)