VXVXVX Chapter V (PLEASE READ THE POST BEFORE COMMENT)

Started by Snivypro, April 17, 2017, 09:01:52 PM

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Snivypro

Before I tell you about the map, I need to clarify some things:

To begin with, I am a friend of "Enderman 3092", he has been inactive for 2 years, for reasons that even I do not know, this post was not uploaded to his account because he did not remember his account details (believe me, that is The most pathetic I've ever seen), but that's not the important thing ...
One thing of which there have been many complaints, is his and my English; All claim to him that he writes things wrong, or that he does not understand, etc.
But, I do not know if he said this before but, we do not speak English, our mother tongue is Spanish, but it seems that there is no one who speaks it in the community of VVVVVV.
Well, that's something he wanted to clarify; Now I will explain about the level.

VXVXVX The Final Chapter.

As always, you'll control Viridian to help him escape VXVXVX once and for all. Along the way you will be discovering things that you did not know about the dimension, and you will make new friends like Vinyl, Vortex, etc. And you'll meet the bad guy in this story, his name is Vector, he plans to keep you and your friends locked up.

Differences with other chapters:

- Use a larger map: The map is 16x16 in size.
- The entire map is complete: All rooms are occupied.
- Rooms better developed.

I hope this level is better than the others and that this one will like you more than the previous one.
Tell me if you have any suggestions for the level, or tell me if you find any bug.
Please play the level before commenting. I'll upload a screenshot but I'll do it later.

PS: Any complaints about our English will be ignored :)

Link: http://www.mediafire.com/file/8y7qbzcewot8901/VXVXVX+Chapter+V.rar

I helped Enderman 3092 to make the level.

Ally 🌠


uugr

BUG REPORT: This level was so bad my computer exploded.

Seriously though, this level literally only has 2 challenges: long paths of spikes with 2-block openings between them, and long shafts of spikes with a 2-block opening. It's essentially 'Tapping the Left Right Button Slowly: The Game'. Those are literally the only two challenges, repeated over and over and over, for 200+ rooms.

That's not good level design.

I'm not even sure if you can call that 'level design' at all.

HALF THE MAP IS AN EMPTY FILLER OVERWORLD.

YOU CAN SKIP EVERY LEVEL JUST BY GOING THROUGH THE POWER PLANT AREA FIRST

Normally, I'd try to find some feedback or something, but that doesn't even really apply here. This level is so completely broken and terrible that the only feedback that could possibly be meaningful is 'delete the whole thing and start over'.

How can you possibly have made 5 chapters of this, one of which was 256 whole rooms, and never, at ANY point, have gotten better at it!? I'd like to list a positive trait of the level, but the only one I can think of was that I genuinely laughed out loud at the dialogue. I understand if English isn't your first language, but the writing isn't just grammatically atrocious; it's hilariously inane. "Now we can go home." "I guess we have to go home."

Please, just pretend this level was intentionally bad. It doesn't matter if it actually WAS; just pretend. It's certainly worse than most of the intentionally bad levels I've seen.

trinketgod08

wow i skipped the whole veni videi vici segment. you can do it by  hitting the checkpoint. the level was..... too repetitive