this level is fantastic! however, there are some problems I had:


the precision platforming in Scaffold and Circumstance was way harder than anything else in the level and just not fun
I had to use the editor to fix it so I could continue

in Beanstalk, you can repeatedly press action to go through the gravity line
it'd be smart to use warp tokens instead or put the line much farther down so the glitch doesn't work


there are spikes on the bottom row in The Sound of Running Water but none on the bottom in Circumstance

the terminal in Turning Point does nothing

if you re-trigger the terminal in progressing toward uncertainty, it plays the whole cutscene (it should probably just play the last part where it destroys the lines)

in progressing toward uncertainty you can use the aforementioned gravity line glitch to get stuck
that being said, this level is kind of a masterwork when it comes to difficulty. it's extremely good at pushing the player just a bit out of their comfort zone.
I found myself thinking that if I designed it, it'd be a lot less challenging, but the way you designed it constantly caught me off guard!
honestly, for players better at the game than me it's a must play for sure
keep up the fantastic work!