The source code of VVVVVV is now public! https://github.com/TerryCavanagh/vvvvvv
Quote from: QwertymanO07 on May 24, 2016, 12:33:43 amI'm guessing they mean like "Press ENTER to talk to Vitellary", because anything else would be stupid.Jesus christ they're a new member you can't expect them to know about internal scripting right off the bat
I'm guessing they mean like "Press ENTER to talk to Vitellary", because anything else would be stupid.
Quote from: Mega Mayo on May 23, 2016, 08:44:09 pmWould there be any way in the future to change terminals into speaking crewmates?Quote from: alek on May 23, 2016, 08:55:34 pmThere's a scripting exploit to do that.Quote from: Lollipop on May 23, 2016, 08:56:17 pmyou already canQuote from: -Kiwi Alexia ♡ on May 23, 2016, 11:07:32 pmWhat do you meanQuote from: QwertymanO07 on May 24, 2016, 12:33:43 amI'm guessing they mean like "Press ENTER to talk to Vitellary", because anything else would be stupid.and then at this point the conversation degenerated into pure nonsense in typical distractionware fashion
Would there be any way in the future to change terminals into speaking crewmates?
There's a scripting exploit to do that.
you already can
What do you mean
Code: [Select]do,32createcrewman,-21loopeverybodysadcreateactivityzone,#changemood,cyan,0basically we're overflowing the activity zone id to be the activity zone of the last terminal in the room in the entity order (the last terminal to be placed in the room), and then spawning it. the number for do is 33 minus the amount of entities already in that room (the player counts as one).
do,32createcrewman,-21loopeverybodysadcreateactivityzone,#changemood,cyan,0