Author Topic: Level Editor Bugs and Requests  (Read 23860 times)

Sendy

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Re: Level Editor Bugs and Requests
« Reply #15 on: August 12, 2011, 03:43:44 pm »
Here's a really cool glitch  :D

Place a conveyor in the top left square of a room, and our Captain  :viridian: is completely invulnerable to VVVVVV's whilst in that same room.

 8)

TensaiKashou

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Re: Level Editor Bugs and Requests
« Reply #16 on: August 16, 2011, 12:07:15 am »
-Large say and reply commands sometimes don't show up.
-"if" commands (and possibly everything in scripts except for say and reply sections) interpret the script names as lowercase and without spaces, so they don't work if referencing a script with spaces or with uppercase letters.

PJBottomz

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Re: Level Editor Bugs and Requests
« Reply #17 on: August 16, 2011, 02:52:00 am »
Glitch Alert!

If you place a horizontal gravity line at the very top or very bottom of the screen, you'll flip into the next screen. :verdigris:

Request Alert!

Crewmates need to be able to:

- Land on platforms
- Be killed by spikes and enemies
- Walk along with the captain (like in the intermissions and after you find them)
- Move
- Flip
- Be taken off screen
- Be put on screen
- HAVE CHANGEABLE MOODS!!!!
- Change colors
- Be affected by warp direction
« Last Edit: August 16, 2011, 02:59:18 am by PJBottomz »

endme

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Re: Level Editor Bugs and Requests
« Reply #18 on: August 18, 2011, 09:50:17 am »
Maybe it's just me, but iftrinketsless(number,script) doesn't seem to work.

Damn It AL to Hell

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Re: Level Editor Bugs and Requests
« Reply #19 on: August 24, 2011, 03:30:22 am »
Things I would request

    - The letter twich that is seen in the final level (Untouchavles)
    - A way to make a scrolling level like The Tower
    - ALL the enemies seen in the game
    - A way to use more than one tileset on one screen
    - Break commands
    - Gravitron-like blasters (optional)
    - Flashing colors with changing patterns (like in the final level)
    - Teleporters
    - Steam Achievements (optional)
    - The gray shade seen in the bonus levels
           
                 That's all my ideas....for now :verdigris:   
« Last Edit: October 04, 2011, 10:25:00 pm by Vex69 »

PJBottomz

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Re: Level Editor Bugs and Requests
« Reply #20 on: August 24, 2011, 08:37:27 pm »
Most of that has already been requested (except for the letter twitch).

Officer Captain

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Re: Level Editor Bugs and Requests
« Reply #21 on: August 27, 2011, 11:17:19 pm »

Wearable hats

Sendy

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Re: Level Editor Bugs and Requests
« Reply #22 on: August 27, 2011, 11:31:35 pm »
Whahaha... Best post ever!  :D

I have a fairly simple GUI request that I hope Terry sees so I'm making the font bigger. I'm finding it hard to draw straight lines in fullscreen mode without a mouse cursor onscreen. Currently I'm getting a block movement cursor which is quite unpredictable and leads to a lot of rubbing out and correcting when trying to make straight lines!

Officer Captain

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Re: Level Editor Bugs and Requests
« Reply #23 on: September 01, 2011, 12:44:14 am »
I just realized that there isn't a Tower tileset.

Officer Captain

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Re: Level Editor Bugs and Requests
« Reply #24 on: September 18, 2011, 02:51:33 am »
Hey, I cleaned up the post! Everything is going to be okay!

Dispensers Heal

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Re: Level Editor Bugs and Requests
« Reply #25 on: September 18, 2011, 03:01:03 am »
You forgot "Bosses."

Officer Captain

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Re: Level Editor Bugs and Requests
« Reply #26 on: September 18, 2011, 03:11:54 am »

Noted.

Dispensers Heal

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Re: Level Editor Bugs and Requests
« Reply #27 on: September 18, 2011, 04:13:58 am »

Noted.

I meant more along the terms of "robot ya gotta attack the weak point of."

Officer Captain

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Re: Level Editor Bugs and Requests
« Reply #28 on: September 18, 2011, 04:17:33 am »
Nobody said that VVVVVV can't turn into your usual run and gun with inversed gravity game.

Dispensers Heal

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Re: Level Editor Bugs and Requests
« Reply #29 on: September 18, 2011, 04:18:57 am »
Well, what can he even USE as ammunition? Tiles?

Just have it similar to "stomp on boss's head" format.