Author Topic: Level Editor Bugs and Requests  (Read 24131 times)

DensetsuNoKaboom

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Re: Level Editor Bugs and Requests
« Reply #45 on: September 22, 2011, 08:11:28 pm »
There should be scripts that start and stop moving platforms.

Dispensers Heal

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Re: Level Editor Bugs and Requests
« Reply #46 on: September 22, 2011, 08:23:28 pm »
I agree.

robloxfan1999

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Re: Level Editor Bugs and Requests
« Reply #47 on: September 26, 2011, 12:50:35 am »
MAKE CREWMATES MOVE AND BUTTENS AND BOMBS

Officer Captain

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Re: Level Editor Bugs and Requests
« Reply #48 on: September 26, 2011, 12:54:56 am »
 :verdigris:

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Re: Level Editor Bugs and Requests
« Reply #49 on: September 26, 2011, 10:32:44 am »
Anyway, I had a few Sprite Ideas.

Officer Captain

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Re: Level Editor Bugs and Requests
« Reply #50 on: September 26, 2011, 09:35:27 pm »
Oh man, shoes!

Dispensers Heal

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Re: Level Editor Bugs and Requests
« Reply #51 on: September 26, 2011, 10:14:33 pm »
The shoes are more of metal soles.

PJBottomz

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Re: Level Editor Bugs and Requests
« Reply #52 on: September 27, 2011, 03:45:01 pm »
I REALLY doubt Terry is gonna give them shoes.

But something that would be REALLY helpful: like the editor does with the walls, leaving a white line where walls in the previous/next room are, I'd like something that would tell where a warp line on the current room is going to lead, like a blue line or something. It'd definetely help with proper lining up when using warp lines.

ThePaSch

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Re: Level Editor Bugs and Requests
« Reply #53 on: September 27, 2011, 10:37:32 pm »
That's a good idea; ideally with the option to toggle, so your levels don't look messed up when they have a lot of warp lines.
I support this.

Officer Captain

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Re: Level Editor Bugs and Requests
« Reply #54 on: September 28, 2011, 12:19:02 am »
You're talking about the shoes, right?
Anyway, I wanted to say again that there isn't a tile set for the Tower in this game.
There should be.

Terry

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Re: Level Editor Bugs and Requests
« Reply #55 on: September 28, 2011, 12:23:47 am »
Anyway, I wanted to say again that there isn't a tile set for the Tower in this game.
There should be.

Yeah, absolutely.

Unfortunately, it's handled very differently internally to the other tilesets, so it's not possible to do it in the next patch without causing compatibility problems. It'll be a 2.2 thing.

Dispensers Heal

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Re: Level Editor Bugs and Requests
« Reply #56 on: September 28, 2011, 12:37:42 am »
No, I think he means "multicolor version" and "singlecolor version." Singlecolor just means it doesn't change the tile color.

DensetsuNoKaboom

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Re: Level Editor Bugs and Requests
« Reply #57 on: September 29, 2011, 11:55:11 pm »
If mapping is put in, will you make it so that you can make a script that shows where a level is? Kinda like in those terminals in the main game.

PJBottomz

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Re: Level Editor Bugs and Requests
« Reply #58 on: September 30, 2011, 04:00:21 am »
If mapping is put in, will you make it so that you can make a script that shows where a level is? Kinda like in those terminals in the main game.

Yes, that IS a good idea. And so is MY idea about the warplines.

Damn It AL to Hell

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Re: Level Editor Bugs and Requests
« Reply #59 on: September 30, 2011, 04:08:31 am »
Props and bosses, MUST HAVE IT :vermillion: