"The Fun House" by MEMgrizzlies7

Started by MEMgrizzlies7, July 28, 2011, 06:04:50 AM

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MEMgrizzlies7



This is my first VVVVVV level.  I put more of an emphasis on fun and level design than difficulty, and it's also relatively short.  Any and all feedback is appreciated.

DOWNLOAD: I noticed that other people's threads had their level in a mediafire or similar website link.  Mine is in an attachment to this post, but if you would rather download from mediafire then here's a link http://www.mediafire.com/?o7l9k19k9ci81fb

TheoX

This level is strangely delightful.  It suffers from a few RAE's though (Room alignment errors).  I attached a picture of the worst offender, there's also some minor one-block-off ones.

Won with the righthand path in picking my poison, maybe I'll go back and play it again to see the other paths!

(I hope the RAE acronym caches on, then I can be the cool trend starter)

TheoX

I'm currently trying to think of a good rating system.  This is the second time I'll be using my current one:

Challenge: 8/10
Aesthetic: 4/10
Novelty: 4/10
(Room names: 5/10)

(Challenge is not a difficulty scale, but rather a rating of how enjoyable the challenge of the level is.)

MEMgrizzlies7

Thanks for the feedback.  Either later tonight or tomorrow I'll fix that one major RAE (don't know how I missed that) and look for more, then post an updated version.  One question though, on your rating what exactly do you mean by novelty?  Just wondering so that I can improve on future levels.

TheoX

Oh I just sort of based that rating on Terry's idea that featured levels should attempt to be new and interesting; trying new things to make a more unique level.  Basically the more "samey" your level is, the lower the novelty rating is.  I hope that makes sense, haha.

MEMgrizzlies7

Oh yeah, that makes sense.  For the most part I actually tried to make my rooms like some of the ones in the main game, so I see how you got that score.  I'll probably get more original in the future, as this was just my first attempt and I still don't understand things such as scripting that I might implement in the future.

Wolkenfiech

the difficulty is not as hard but it was a verry funny lvl

but i think it was a bit to short so 8,5/10 ;)

MEMgrizzlies7

#7
I've updated the level to fix some bugs.  I also updated the OP to include the links to download the new version.  All changes are listed below:

Fun House v1.1 Change List

- Fixed a few RAEs (room alignment errors)
- Fixed some rooms where the floor was hidden behind the room name
- Added an additional checkpoint in Race To The Finish
- Added spikes to the ceiling in DON'T STOP

If you encounter any additional bugs/errors then please tell me on this post so I can fix them and post an updated version.