no bugs
...challenge accepted

Twisting paths (small bug): can get below the bottom ledge and jump down through the wall on the top of the screen.
Avoid: jump down the hole you came up from or under the ledge and you get stuck in the wall.
Dizzy: The bottom checkpoint should be upside down.
Red Robin: Can be teleported partway into the wall upon entering and float up.
Twin Waterfalls: falling down the pit gets you stuck in the floor.
There are a couple of rooms where you can walk to the next one and get immediately hit by spikes without time to react. These are Dizzy (walking on the very bottom right), and Road block (one the ceiling, though this is less of an issue as it's hard to get to in the first place).
Scripting / continuity / misc: the terminals don't make sense if you read them out of order. If you ignore the message and go the last way first you get stuck at the end.
Nice level, a bit easy for my tastes, but I really liked some of the style, the waterfall room was especially nice looking.