Author Topic: Health mode  (Read 2024 times)


  • Crewmate
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Health mode
« on: December 30, 2011, 10:59:36 am »
Normal VVVVVV is too hard for me, so I turned on invicibility. But now it's too easy! We need something in between, like health mode where player could get hit 5 times before returning to last checkpoint + 3 seconds of "blinking time" to get away from whatever hit him (spikes, enemies).


  • Professor
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Re: Health mode
« Reply #1 on: December 30, 2011, 04:51:19 pm »
The game is fine how it is, once you go through it once then it'll be a breeze!
Besides, a "health" bar wouldn't fit the game. It's supposed to be Try and Error, that's where the game is at.
Besides, wouldn't you really die if you flip and bust your head open from hitting a spike?

Let the game be, it's good as it is right now~
Keep trying!

Damn It AL to Hell

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Re: Health mode
« Reply #2 on: December 31, 2011, 08:03:57 pm »
Yeah, I thought of using invincibility for doing things the hard way, but after a few runs I got the hang of it, practice makes perfect!