Segmentation fault on Linux with latest 2.1 beta patch

Started by ianweller, December 12, 2011, 09:35:32 PM

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ianweller

Howdy, I just downloaded the Linux patch and levels.zip from this thread: http://distractionware.com/forum/index.php?topic=693.0

I replaced all the files and running ./VVVVVV_64 provides the following output:


Levels will be saved to: /home/ianweller/.vvvvvv/levels/
Segmentation fault


I looked at the backtrace in gdb but it was rather unhelpful since it appears it has its debugging information stripped ;)

This is running on an up-to-date Fedora 16 system. Any help would be appreciated!

kylemsguy

#1
Did you use http://mumble.knobgoblin.org.uk/vvvvvv.cgi ? Apparently you need to use the shell script provided in the original tar package for the game to not segfault.

EDIT: rebuilt RPM from that page with a tar rebuilt with the patched files. Now works fine  :viridian:

999999

Oh, I didn't know that page. I definitely will give it a look, thanks.

FIQ

There are missing libraries in the .tgz.

Also, IIRC you should run ./VVVVVV, not _64. ./VVVVVV will... do things, not sure about what it really does, some library linking I think. Just running VVVVVV_64 segfaults here as well