Ah, noticed a nasty oversight in Engineering. If you die when the moving platform is overlapping the checkpoint--you get stuck.
As far as the room resetting being temperamental... I noticed this happened on occasion before, but it seems to be pretty rare for me now. Not sure what quirk in the code causes this. I tried to design challenges that took account of this chance.
As far as the room resetting being temperamental... I noticed this happened on occasion before, but it seems to be pretty rare for me now. Not sure what quirk in the code causes this. I tried to design challenges that took account of this chance.