Dimension Vortex: 2.1 ONLY LEVEL v1.2 Update

Started by sv6z2, January 05, 2013, 06:36:14 PM

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sv6z2

1.2:
New Features:
+Fortress, The Deep and The Tower (WIP) areas. A bit more of the exploration.
+.zip Folder comes with map of D.V.
+Trinket in Security Engine Cell has been replaced by a warp token.
-Some stuff to avoid bugs.
MAKE A BACKUP OF THE TILES2.PNG FILE AND REPLACE IT WITH THE ONE IN THE .ZIP FILE
OTHERWISE THIS LEVEL WILL LOOK BAD.
        Chase me! He he! :shiny:                             :violet:Download:


ToasterApocalypse

I AM STEALING YOUR IDEA OF PLAYING AS VITELLARY BUT I WILL REPLACE IT WITH SOMEONE BECAUSE I AM AN UNORIGINAL.

sv6z2

Quote from: ToasterApocalypse on January 05, 2013, 07:25:54 PM
I AM STEALING YOUR IDEA OF PLAYING AS VITELLARY BUT I WILL REPLACE IT WITH SOMEONE BECAUSE I AM AN UNORIGINAL.

You will hell NOT steal MY idea!

ToasterApocalypse

Quote from: SolVVVVVVingPuzzles on January 05, 2013, 07:28:50 PM
Quote from: ToasterApocalypse on January 05, 2013, 07:25:54 PM
I AM STEALING YOUR IDEA OF PLAYING AS VITELLARY BUT I WILL REPLACE IT WITH SOMEONE BECAUSE I AM AN UNORIGINAL.

You will hell NOT steal MY idea!

I was going to, but I got bored within five minutes.

sv6z2

Quote from: ToasterApocalypse on January 05, 2013, 07:42:23 PM
Quote from: SolVVVVVVingPuzzles on January 05, 2013, 07:28:50 PM
Quote from: ToasterApocalypse on January 05, 2013, 07:25:54 PM
I AM STEALING YOUR IDEA OF PLAYING AS VITELLARY BUT I WILL REPLACE IT WITH SOMEONE BECAUSE I AM AN UNORIGINAL.

You will hell NOT steal MY idea!

I was going to, but I got bored within five minutes.

Well good.
:vermillion: :D ::) :vermillion: :victoria:

.

Images again:


Try to combine this two photos in your mind. This is how I got stuck after warping one or two round(s) upwards in the room before Magic Maze.
Quite a serious glitch and you have to
Checkpoint placement is more and more cruel when comparing to previous levels, but I manage to beat it though.
Since I hate The Final Challenge with a passion, I didn't get the trinket too :victoria:
I like the idea of playing as :vitellary:, although keep on hearing the 'die' sound twice (one from the sad emotion of :vitellary:) after failing that long sequence from Yellow Time to Empty Corridor is a bit disturbing.
But there's another silly part. If you move too slow in Intersection, you can fall in to the teleportation room and have to do the whole thing again.......except I abused savestates. (It happened to be at Yellow Time though)
A good level still, but you need to fix some bugs.
Also I actually have made a level too and no one looks at it.

sv6z2

#6
Update:
New Features:
Underground Level, Warp Zone.
Download: OUT OF DATE, GO TO TOP FOR DOWNLOAD

sv6z2

Quote from: nicholashin
If you move too slow in Intersection, you can fall in to the teleportation room...

I added coveyors to newest patch to make sure you don't fall in.

Pyrite

oh man, I am SO looking forward to that empty corridor.
also yay for me returning to the forum after a 3 month hiatus to find new levels and users!

bugmenot

How do i get the trinket in Security Engine Cell?

sv6z2

Your not supposed to - it's just for decoration.


            VVVVVVV
          > :shiny:  <
          >              <          :violet: < Damn trinket!
           ^^^^^^

Fussmatte

It's not a good idea to make a level with trinkets that are unobtainable. Just saying.

allison

Quote from: Doormat on July 14, 2013, 10:34:52 PM
It's not a good idea to make a level with trinkets that are unobtainable. Just saying.

At least make it be created with internal commands so that you can 100% the level.

sv6z2

Quote from: crazyal02 on July 15, 2013, 12:30:34 AM
Quote from: Doormat on July 14, 2013, 10:34:52 PM
It's not a good idea to make a level with trinkets that are unobtainable. Just saying.

At least make it be created with internal commands so that you can 100% the level.

I will do that once I've finished some stuff.

weee50

It won't work for me! (When I activate the de-curse terminal I just go back to the beggining of the level)