Making really great progress on VVVVVV – I’m now at the point where all the *basic* content is done. I think I could probably just about manage to finish this up by next week before BIGJam, but I’ve no intention of doing that! I don’t want to rush this.

Here’s a new screenshot of the last room I worked on, with prototype enemies – I’ve officially cleared 100 rooms now – naming them is quite a hassle…

BIGJam is in roughly one week! I have a bunch of stuff to prepare – I need to get my frameworks in order, need to practice some MMF coding, I wanna make a start on a game for the TIGSource contest, and there’s another Mini Ludum Dare this weekend… so I think I’m gonna put VVVVVV to one side for a week or two.

9 thoughts on “100 Untitled Rooms”
  1. I think I almost jumped out of my chair thinking VVVVVV was done.
    But VVVVVV still looks as awesome as ever

  2. Damn it! This games looks more Awesome every time and still you keep telling us to wait!? =O

    XD It’s okay, take your time. You don’t wanna spoil it by rushing! =D

  3. Heh, cheers all 🙂

    I’m really looking forward to getting back to work at this. I dunno if I’m gonna be able to resist working on it at BIGJam!

  4. If you have so many unnamed rooms, how about selling them?

    Like say if i wanted to name a room with whatever i want, and then pay you some money to have it there.

    Would help with costs and room naming.

  5. Heh, actually that’s no longer an issue – Bennett from TIGSource offered to help me out, and he’s now named pretty much all the rooms for me.

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