The almighty grass tile

Thought it was about time we had a new screenshot of Ciellus:

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Not again, TIGSource

I keep meaning to mention this: about a month ago, my trad band, Geansaí Dearg went out and bought some proper mics for the whole band and recorded a few songs for a demo. They’re all up on that myspace page, so check it out and let me know what you think! (If nothing else, make sure to listen to Cush’s lovely version of Brid óg ní Mháille…) We’re actually just back from Portlaois after playing three gigs in the local pubs for the World Fleadh, which went really really well. Got another gig this Thursday too.

All of this is great, of course, but practices and gigs have been taking up a fair bit of my time recently :( Hopefully things will settle down for a while now so I can get a bit of solid work done on Ciellus.

Speaking of distractions, TIGSource have announced their new contest - it’s one I’ve been anticipating for a while:

I’m not entering. I know I say that about all the contests, but I like, really really mean it this time. but if I was entering I’d demake Canis Canem Edit and call it Dog Eat Dog

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Cactus interviewed on GameMakerTV

Best interview ever :D

Space/Void is still being worked on, by the way - should be out fairly soon! (-ish.)

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Untitled Game: The End

That’s enough of that - I spent a lot of the day messing about with some basic mechanics for the game, and in the process of doing that and getting them to feel right, decided that the project was basically way bigger than I imagined it would be. It could work, with enough time, but I don’t really want to waste any more time on it. So it’s scrapped. Back to Ciellus! :D

(Incidentally, those tiles won’t be going to waste - there’s a very good chance we’ll use them in Ciellus!)

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Untitled Game: Update 6, Day 1

I think I totally underestimated how big this project was going to be - really I don’t have much more than a shell at this stage, but at least a lot of the groundwork is done now. Here’s how far I’ve gotten:

That’s not really a very good use of Annabelle’s tiles; hopefully I’ll have something a bit prettier in tomorrow’s screenshots!

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Untitled Game: Update 5

Now THAT’S more like it:

Annabelle’s just sent me this quick mockup for the tiles. Only uses 10 colours. Incredible, as usual :D

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Untitled Game: Update 4

Oh noes! It’s a snake!

Everybody panic!

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Untitled New Game: Update 3

Ridiculously poor programmer art FTW:

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Untitled New Game: Update 2

Starting to take a bit more shape now, I suppose, but it’s still very much a “before” shot:

I’m off to make dinner, so probably won’t be any updates for a while…

[edit] fuck it, I’ll get a take away

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Untitled New Game

For a bit of a change, I’m working on a totally new minigame today with Annabelle. Will probably be finished either today or tomorrow, or not at all, depending on how things go! Haven’t done much more yet than setup the basic rendering code:

I should have something much more interesting to show in the next couple of hours ;)

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